| BABLIUS vs Jin | 188–196 | 48.96% |
| BABLIUS vs Kazuya | 197–153 | 56.29% |
| BABLIUS vs King | 116–133 | 46.59% |
| BABLIUS vs Hwoarang | 115–134 | 46.18% |
| BABLIUS vs Law | 124–97–1 | 56.11% |
| BABLIUS vs Bryan | 110–90 | 55.00% |
| BABLIUS vs Reina | 95–103 | 47.98% |
| BABLIUS vs Paul | 106–87 | 54.92% |
| BABLIUS vs Steve | 96–94 | 50.53% |
| BABLIUS vs Heihachi | 88–95 | 48.09% |
| BABLIUS vs Yoshimitsu | 70–109 | 39.11% |
| BABLIUS vs Clive | 91–85 | 51.70% |
| BABLIUS vs Lili | 83–82 | 50.30% |
| BABLIUS vs Dragunov | 60–83 | 41.96% |
| BABLIUS vs Lars | 67–71 | 48.55% |
| BABLIUS vs Jun | 56–76 | 42.42% |
| BABLIUS vs Devil Jin | 49–66 | 42.61% |
| BABLIUS vs Xiaoyu | 48–62 | 43.64% |
| BABLIUS vs Asuka | 52–40 | 56.52% |
| BABLIUS vs Azucena | 35–57 | 38.04% |
| BABLIUS vs Victor | 39–52 | 42.86% |
| BABLIUS vs Feng | 37–52 | 41.57% |
| BABLIUS vs Nina | 40–46 | 46.51% |
| BABLIUS vs Lee | 44–42 | 51.16% |
| BABLIUS vs Armor King | 49–31 | 61.25% |
| BABLIUS vs Eddy | 40–35 | 53.33% |
| BABLIUS vs Fahkumram | 24–46 | 34.29% |
| BABLIUS vs Alisa | 21–43 | 32.81% |
| BABLIUS vs Lidia | 22–30 | 42.31% |
| BABLIUS vs Jack-8 | 22–26 | 45.83% |
| BABLIUS vs Leo | 23–20 | 53.49% |
| BABLIUS vs Claudio | 26–15 | 63.41% |
| BABLIUS vs Anna | 18–23 | 43.90% |
| BABLIUS vs Zafina | 19–19 | 50.00% |
| BABLIUS vs Shaheen | 16–20 | 44.44% |
| BABLIUS vs Leroy | 17–19 | 47.22% |
| BABLIUS vs Raven | 18–16 | 52.94% |
| BABLIUS vs Miary Zo | 14–15 | 48.28% |
| BABLIUS vs Kuma | 10–16 | 38.46% |
| BABLIUS vs Panda | 8–8 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.