| OGSAUCEMAN vs Jin | 97–152 | 38.96% |
| OGSAUCEMAN vs Reina | 98–122 | 44.55% |
| OGSAUCEMAN vs Kazuya | 91–124 | 42.33% |
| OGSAUCEMAN vs Dragunov | 74–120 | 38.14% |
| OGSAUCEMAN vs King | 86–104 | 45.26% |
| OGSAUCEMAN vs Hwoarang | 73–111 | 39.67% |
| OGSAUCEMAN vs Law | 82–90 | 47.67% |
| OGSAUCEMAN vs Steve | 71–101 | 41.28% |
| OGSAUCEMAN vs Fahkumram | 61–96 | 38.85% |
| OGSAUCEMAN vs Bryan | 48–88 | 35.29% |
| OGSAUCEMAN vs Yoshimitsu | 53–77 | 40.77% |
| OGSAUCEMAN vs Eddy | 41–87 | 32.03% |
| OGSAUCEMAN vs Heihachi | 57–67 | 45.97% |
| OGSAUCEMAN vs Lili | 43–78 | 35.54% |
| OGSAUCEMAN vs Clive | 49–71 | 40.83% |
| OGSAUCEMAN vs Azucena | 52–67 | 43.70% |
| OGSAUCEMAN vs Jun | 40–71 | 36.04% |
| OGSAUCEMAN vs Lee | 40–58–1 | 40.82% |
| OGSAUCEMAN vs Paul | 29–62 | 31.87% |
| OGSAUCEMAN vs Armor King | 36–54 | 40.00% |
| OGSAUCEMAN vs Lars | 33–54 | 37.93% |
| OGSAUCEMAN vs Asuka | 31–52 | 37.35% |
| OGSAUCEMAN vs Leo | 34–42 | 44.74% |
| OGSAUCEMAN vs Xiaoyu | 30–43 | 41.10% |
| OGSAUCEMAN vs Leroy | 33–39 | 45.83% |
| OGSAUCEMAN vs Victor | 33–33 | 50.00% |
| OGSAUCEMAN vs Lidia | 25–40 | 38.46% |
| OGSAUCEMAN vs Devil Jin | 27–37 | 42.19% |
| OGSAUCEMAN vs Jack-8 | 29–34 | 46.03% |
| OGSAUCEMAN vs Anna | 23–33 | 41.07% |
| OGSAUCEMAN vs Alisa | 25–30 | 45.45% |
| OGSAUCEMAN vs Feng | 17–35 | 32.69% |
| OGSAUCEMAN vs Nina | 18–34 | 34.62% |
| OGSAUCEMAN vs Raven | 10–40 | 20.00% |
| OGSAUCEMAN vs Kuma | 12–25 | 32.43% |
| OGSAUCEMAN vs Miary Zo | 8–20 | 28.57% |
| OGSAUCEMAN vs Claudio | 10–16 | 38.46% |
| OGSAUCEMAN vs Shaheen | 7–12 | 36.84% |
| OGSAUCEMAN vs Zafina | 5–10 | 33.33% |
| OGSAUCEMAN vs Panda | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.