| TakeMeBackToS1 vs King | 70–69 | 50.36% |
| TakeMeBackToS1 vs Bryan | 60–46 | 56.60% |
| TakeMeBackToS1 vs Reina | 48–57 | 45.71% |
| TakeMeBackToS1 vs Kazuya | 35–67 | 34.31% |
| TakeMeBackToS1 vs Steve | 55–41 | 57.29% |
| TakeMeBackToS1 vs Jin | 47–48 | 49.47% |
| TakeMeBackToS1 vs Law | 31–49 | 38.75% |
| TakeMeBackToS1 vs Paul | 29–47 | 38.16% |
| TakeMeBackToS1 vs Hwoarang | 31–33 | 48.44% |
| TakeMeBackToS1 vs Jun | 28–34 | 45.16% |
| TakeMeBackToS1 vs Clive | 27–34 | 44.26% |
| TakeMeBackToS1 vs Devil Jin | 27–33 | 45.00% |
| TakeMeBackToS1 vs Lars | 32–24 | 57.14% |
| TakeMeBackToS1 vs Xiaoyu | 25–29 | 46.30% |
| TakeMeBackToS1 vs Nina | 27–25 | 51.92% |
| TakeMeBackToS1 vs Dragunov | 26–23 | 53.06% |
| TakeMeBackToS1 vs Yoshimitsu | 23–25 | 47.92% |
| TakeMeBackToS1 vs Heihachi | 21–27 | 43.75% |
| TakeMeBackToS1 vs Azucena | 25–22 | 53.19% |
| TakeMeBackToS1 vs Asuka | 19–26 | 42.22% |
| TakeMeBackToS1 vs Lili | 21–21 | 50.00% |
| TakeMeBackToS1 vs Lee | 19–23 | 45.24% |
| TakeMeBackToS1 vs Eddy | 23–19 | 54.76% |
| TakeMeBackToS1 vs Alisa | 24–17 | 58.54% |
| TakeMeBackToS1 vs Raven | 24–15 | 61.54% |
| TakeMeBackToS1 vs Victor | 20–18 | 52.63% |
| TakeMeBackToS1 vs Feng | 15–22 | 40.54% |
| TakeMeBackToS1 vs Leo | 22–13 | 62.86% |
| TakeMeBackToS1 vs Jack-8 | 12–22 | 35.29% |
| TakeMeBackToS1 vs Leroy | 17–15 | 53.12% |
| TakeMeBackToS1 vs Lidia | 16–12 | 57.14% |
| TakeMeBackToS1 vs Kuma | 12–14 | 46.15% |
| TakeMeBackToS1 vs Claudio | 14–11 | 56.00% |
| TakeMeBackToS1 vs Zafina | 4–8 | 33.33% |
| TakeMeBackToS1 vs Shaheen | 4–7 | 36.36% |
| TakeMeBackToS1 vs Panda | 0–2 | 0.00% |
| TakeMeBackToS1 vs Anna | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.