| JuiceGotIt vs Kazuya | 90–59 | 60.40% |
| JuiceGotIt vs Jin | 44–61 | 41.90% |
| JuiceGotIt vs Steve | 53–51 | 50.96% |
| JuiceGotIt vs King | 40–61 | 39.60% |
| JuiceGotIt vs Bryan | 49–50 | 49.49% |
| JuiceGotIt vs Hwoarang | 46–51 | 47.42% |
| JuiceGotIt vs Law | 41–47 | 46.59% |
| JuiceGotIt vs Dragunov | 41–44 | 48.24% |
| JuiceGotIt vs Paul | 40–44 | 47.62% |
| JuiceGotIt vs Eddy | 44–37 | 54.32% |
| JuiceGotIt vs Reina | 34–45 | 43.04% |
| JuiceGotIt vs Lili | 39–39 | 50.00% |
| JuiceGotIt vs Lars | 33–32 | 50.77% |
| JuiceGotIt vs Lee | 35–28 | 55.56% |
| JuiceGotIt vs Yoshimitsu | 25–34 | 42.37% |
| JuiceGotIt vs Jun | 28–29 | 49.12% |
| JuiceGotIt vs Feng | 25–25 | 50.00% |
| JuiceGotIt vs Nina | 28–22 | 56.00% |
| JuiceGotIt vs Xiaoyu | 24–25 | 48.98% |
| JuiceGotIt vs Heihachi | 25–22 | 53.19% |
| JuiceGotIt vs Asuka | 28–18 | 60.87% |
| JuiceGotIt vs Victor | 20–26 | 43.48% |
| JuiceGotIt vs Azucena | 22–23 | 48.89% |
| JuiceGotIt vs Leroy | 21–22 | 48.84% |
| JuiceGotIt vs Jack-8 | 18–15 | 54.55% |
| JuiceGotIt vs Devil Jin | 12–19 | 38.71% |
| JuiceGotIt vs Raven | 10–19 | 34.48% |
| JuiceGotIt vs Alisa | 17–11 | 60.71% |
| JuiceGotIt vs Lidia | 12–11 | 52.17% |
| JuiceGotIt vs Leo | 13–9 | 59.09% |
| JuiceGotIt vs Kuma | 13–8 | 61.90% |
| JuiceGotIt vs Armor King | 11–8 | 57.89% |
| JuiceGotIt vs Zafina | 10–7 | 58.82% |
| JuiceGotIt vs Clive | 7–9 | 43.75% |
| JuiceGotIt vs Claudio | 4–10 | 28.57% |
| JuiceGotIt vs Shaheen | 6–8 | 42.86% |
| JuiceGotIt vs Anna | 5–7 | 41.67% |
| JuiceGotIt vs Fahkumram | 4–4 | 50.00% |
| JuiceGotIt vs Panda | 2–4 | 33.33% |
| JuiceGotIt vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.