| amigoch0 vs Jin | 844–804 | 51.21% |
| amigoch0 vs King | 710–673 | 51.34% |
| amigoch0 vs Kazuya | 572–597 | 48.93% |
| amigoch0 vs Hwoarang | 515–614 | 45.62% |
| amigoch0 vs Bryan | 408–491 | 45.38% |
| amigoch0 vs Yoshimitsu | 449–408 | 52.39% |
| amigoch0 vs Paul | 366–427 | 46.15% |
| amigoch0 vs Dragunov | 339–374–1 | 47.55% |
| amigoch0 vs Reina | 386–320 | 54.67% |
| amigoch0 vs Lili | 307–397 | 43.61% |
| amigoch0 vs Devil Jin | 334–360 | 48.13% |
| amigoch0 vs Law | 355–327 | 52.05% |
| amigoch0 vs Steve | 348–296 | 54.04% |
| amigoch0 vs Eddy | 325–295 | 52.42% |
| amigoch0 vs Xiaoyu | 327–270 | 54.77% |
| amigoch0 vs Jun | 284–270 | 51.26% |
| amigoch0 vs Lee | 256–285 | 47.32% |
| amigoch0 vs Heihachi | 270–270 | 50.00% |
| amigoch0 vs Feng | 247–289 | 46.08% |
| amigoch0 vs Nina | 244–275 | 47.01% |
| amigoch0 vs Lars | 249–262 | 48.73% |
| amigoch0 vs Jack-8 | 235–235 | 50.00% |
| amigoch0 vs Alisa | 195–274 | 41.58% |
| amigoch0 vs Azucena | 249–218 | 53.32% |
| amigoch0 vs Leo | 221–235 | 48.46% |
| amigoch0 vs Asuka | 217–231 | 48.44% |
| amigoch0 vs Zafina | 214–194 | 52.45% |
| amigoch0 vs Victor | 177–223 | 44.25% |
| amigoch0 vs Lidia | 167–209 | 44.41% |
| amigoch0 vs Claudio | 162–196 | 45.25% |
| amigoch0 vs Leroy | 152–179 | 45.92% |
| amigoch0 vs Raven | 146–153 | 48.83% |
| amigoch0 vs Clive | 126–160 | 44.06% |
| amigoch0 vs Kuma | 125–152 | 45.13% |
| amigoch0 vs Anna | 131–124 | 51.37% |
| amigoch0 vs Armor King | 106–139 | 43.27% |
| amigoch0 vs Shaheen | 84–84 | 50.00% |
| amigoch0 vs Fahkumram | 77–89 | 46.39% |
| amigoch0 vs Panda | 59–70 | 45.74% |
| amigoch0 vs Miary Zo | 27–21 | 56.25% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.