| VIKTOR A98 vs Jin | 74–71 | 51.03% |
| VIKTOR A98 vs King | 56–76 | 42.42% |
| VIKTOR A98 vs Kazuya | 64–63 | 50.39% |
| VIKTOR A98 vs Steve | 61–66 | 48.03% |
| VIKTOR A98 vs Armor King | 46–63 | 42.20% |
| VIKTOR A98 vs Law | 47–61 | 43.52% |
| VIKTOR A98 vs Bryan | 50–42 | 54.35% |
| VIKTOR A98 vs Reina | 52–37 | 58.43% |
| VIKTOR A98 vs Yoshimitsu | 43–42 | 50.59% |
| VIKTOR A98 vs Azucena | 38–45 | 45.78% |
| VIKTOR A98 vs Hwoarang | 40–40 | 50.00% |
| VIKTOR A98 vs Lili | 26–50 | 34.21% |
| VIKTOR A98 vs Paul | 27–47 | 36.49% |
| VIKTOR A98 vs Jun | 35–39 | 47.30% |
| VIKTOR A98 vs Heihachi | 38–35–1 | 52.05% |
| VIKTOR A98 vs Asuka | 34–39 | 46.58% |
| VIKTOR A98 vs Xiaoyu | 29–39 | 42.65% |
| VIKTOR A98 vs Eddy | 29–30 | 49.15% |
| VIKTOR A98 vs Lars | 22–32 | 40.74% |
| VIKTOR A98 vs Devil Jin | 20–31 | 39.22% |
| VIKTOR A98 vs Feng | 22–26 | 45.83% |
| VIKTOR A98 vs Dragunov | 27–21 | 56.25% |
| VIKTOR A98 vs Fahkumram | 23–25 | 47.92% |
| VIKTOR A98 vs Jack-8 | 22–25 | 46.81% |
| VIKTOR A98 vs Lee | 19–28 | 40.43% |
| VIKTOR A98 vs Clive | 19–28 | 40.43% |
| VIKTOR A98 vs Nina | 23–23 | 50.00% |
| VIKTOR A98 vs Leo | 24–21 | 53.33% |
| VIKTOR A98 vs Lidia | 17–25 | 40.48% |
| VIKTOR A98 vs Victor | 19–22 | 46.34% |
| VIKTOR A98 vs Alisa | 10–29 | 25.64% |
| VIKTOR A98 vs Anna | 16–19 | 45.71% |
| VIKTOR A98 vs Raven | 12–20 | 37.50% |
| VIKTOR A98 vs Leroy | 13–13 | 50.00% |
| VIKTOR A98 vs Miary Zo | 17–9 | 65.38% |
| VIKTOR A98 vs Claudio | 9–12 | 42.86% |
| VIKTOR A98 vs Kuma | 5–6 | 45.45% |
| VIKTOR A98 vs Zafina | 2–7 | 22.22% |
| VIKTOR A98 vs Panda | 3–4 | 42.86% |
| VIKTOR A98 vs Shaheen | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.