| Bobbehdunk vs King | 141–187 | 42.99% |
| Bobbehdunk vs Jin | 149–156 | 48.85% |
| Bobbehdunk vs Kazuya | 131–170–1 | 43.52% |
| Bobbehdunk vs Bryan | 123–170 | 41.98% |
| Bobbehdunk vs Steve | 76–117 | 39.38% |
| Bobbehdunk vs Hwoarang | 85–98 | 46.45% |
| Bobbehdunk vs Law | 80–89 | 47.34% |
| Bobbehdunk vs Reina | 72–78 | 48.00% |
| Bobbehdunk vs Dragunov | 60–85 | 41.38% |
| Bobbehdunk vs Lili | 57–87 | 39.58% |
| Bobbehdunk vs Lee | 67–73 | 47.86% |
| Bobbehdunk vs Paul | 48–64 | 42.86% |
| Bobbehdunk vs Heihachi | 50–55 | 47.62% |
| Bobbehdunk vs Yoshimitsu | 43–58 | 42.57% |
| Bobbehdunk vs Devil Jin | 39–53 | 42.39% |
| Bobbehdunk vs Lars | 38–53 | 41.76% |
| Bobbehdunk vs Victor | 37–52 | 41.57% |
| Bobbehdunk vs Jun | 41–37 | 52.56% |
| Bobbehdunk vs Xiaoyu | 24–47 | 33.80% |
| Bobbehdunk vs Asuka | 34–35 | 49.28% |
| Bobbehdunk vs Nina | 28–36 | 43.75% |
| Bobbehdunk vs Claudio | 28–34 | 45.16% |
| Bobbehdunk vs Feng | 19–41 | 31.67% |
| Bobbehdunk vs Azucena | 19–35 | 35.19% |
| Bobbehdunk vs Eddy | 23–31 | 42.59% |
| Bobbehdunk vs Jack-8 | 28–22 | 56.00% |
| Bobbehdunk vs Alisa | 25–25 | 50.00% |
| Bobbehdunk vs Raven | 25–16 | 60.98% |
| Bobbehdunk vs Kuma | 17–23 | 42.50% |
| Bobbehdunk vs Leroy | 14–25 | 35.90% |
| Bobbehdunk vs Lidia | 16–23 | 41.03% |
| Bobbehdunk vs Anna | 15–21 | 41.67% |
| Bobbehdunk vs Fahkumram | 16–16 | 50.00% |
| Bobbehdunk vs Leo | 14–15 | 48.28% |
| Bobbehdunk vs Shaheen | 11–16 | 40.74% |
| Bobbehdunk vs Armor King | 11–9 | 55.00% |
| Bobbehdunk vs Zafina | 7–12 | 36.84% |
| Bobbehdunk vs Panda | 4–12 | 25.00% |
| Bobbehdunk vs Clive | 10–3 | 76.92% |
| Bobbehdunk vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.