Name history
| 首斬り破沙羅 | |
| ユリ超アッパー | |
| 神聖(少しずつ復帰頑張ります) | |
| 武羅帝卑異流 | |
| 復帰リハビリ中 | |
| もねちゃん【パッド勢】 | |
| もねちゃん | |
| ブライアン【妹】 | |
| STAY☆彡 | |
| 寄子☆彡 | |
| 電気うなぎ | |
| モネ【姉】モナ【妹】 | |
| モネ☆モナ | |
| 超初心者。お手柔らかに |
| 首斬り破沙羅 vs Reina | 97–87 | 52.72% |
| 首斬り破沙羅 vs Kazuya | 89–94 | 48.63% |
| 首斬り破沙羅 vs Jin | 74–79 | 48.37% |
| 首斬り破沙羅 vs King | 75–70 | 51.72% |
| 首斬り破沙羅 vs Lili | 75–67 | 52.82% |
| 首斬り破沙羅 vs Bryan | 64–74 | 46.38% |
| 首斬り破沙羅 vs Dragunov | 69–64 | 51.88% |
| 首斬り破沙羅 vs Paul | 63–66 | 48.84% |
| 首斬り破沙羅 vs Asuka | 56–65 | 46.28% |
| 首斬り破沙羅 vs Jun | 60–57 | 51.28% |
| 首斬り破沙羅 vs Law | 39–65 | 37.50% |
| 首斬り破沙羅 vs Hwoarang | 55–49 | 52.88% |
| 首斬り破沙羅 vs Steve | 48–45 | 51.61% |
| 首斬り破沙羅 vs Lidia | 40–49 | 44.94% |
| 首斬り破沙羅 vs Heihachi | 32–55 | 36.78% |
| 首斬り破沙羅 vs Yoshimitsu | 36–42 | 46.15% |
| 首斬り破沙羅 vs Xiaoyu | 39–29 | 57.35% |
| 首斬り破沙羅 vs Devil Jin | 23–42 | 35.38% |
| 首斬り破沙羅 vs Feng | 22–42 | 34.38% |
| 首斬り破沙羅 vs Claudio | 23–41 | 35.94% |
| 首斬り破沙羅 vs Leroy | 23–41 | 35.94% |
| 首斬り破沙羅 vs Leo | 16–45 | 26.23% |
| 首斬り破沙羅 vs Shaheen | 26–35 | 42.62% |
| 首斬り破沙羅 vs Lars | 20–39 | 33.90% |
| 首斬り破沙羅 vs Azucena | 24–30 | 44.44% |
| 首斬り破沙羅 vs Jack-8 | 18–34 | 34.62% |
| 首斬り破沙羅 vs Alisa | 15–35 | 30.00% |
| 首斬り破沙羅 vs Victor | 21–29 | 42.00% |
| 首斬り破沙羅 vs Lee | 21–28 | 42.86% |
| 首斬り破沙羅 vs Nina | 20–24 | 45.45% |
| 首斬り破沙羅 vs Eddy | 22–20 | 52.38% |
| 首斬り破沙羅 vs Raven | 15–23–1 | 39.47% |
| 首斬り破沙羅 vs Zafina | 12–21 | 36.36% |
| 首斬り破沙羅 vs Kuma | 9–23 | 28.12% |
| 首斬り破沙羅 vs Clive | 9–13 | 40.91% |
| 首斬り破沙羅 vs Fahkumram | 12–10 | 54.55% |
| 首斬り破沙羅 vs Anna | 7–10 | 41.18% |
| 首斬り破沙羅 vs Panda | 1–12 | 7.69% |
| 首斬り破沙羅 vs Miary Zo | 7–5 | 58.33% |
| 首斬り破沙羅 vs Armor King | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.