| learning lever vs Fahkumram | 25–16 | 60.98% |
| learning lever vs Bryan | 18–14 | 56.25% |
| learning lever vs Kazuya | 17–15 | 53.12% |
| learning lever vs Reina | 14–11 | 56.00% |
| learning lever vs Law | 14–5 | 73.68% |
| learning lever vs Hwoarang | 13–4 | 76.47% |
| learning lever vs Jin | 13–4 | 76.47% |
| learning lever vs King | 12–4 | 75.00% |
| learning lever vs Lars | 9–6 | 60.00% |
| learning lever vs Lee | 8–7 | 53.33% |
| learning lever vs Jun | 9–4 | 69.23% |
| learning lever vs Steve | 8–3 | 72.73% |
| learning lever vs Paul | 5–5 | 50.00% |
| learning lever vs Devil Jin | 6–4 | 60.00% |
| learning lever vs Feng | 5–5 | 50.00% |
| learning lever vs Xiaoyu | 4–5 | 44.44% |
| learning lever vs Asuka | 8–1 | 88.89% |
| learning lever vs Dragunov | 3–6 | 33.33% |
| learning lever vs Heihachi | 5–4 | 55.56% |
| learning lever vs Lili | 7–1 | 87.50% |
| learning lever vs Raven | 4–4 | 50.00% |
| learning lever vs Leo | 2–4 | 33.33% |
| learning lever vs Azucena | 4–2 | 66.67% |
| learning lever vs Victor | 5–1 | 83.33% |
| learning lever vs Yoshimitsu | 3–2 | 60.00% |
| learning lever vs Jack-8 | 4–1 | 80.00% |
| learning lever vs Alisa | 1–4 | 20.00% |
| learning lever vs Claudio | 2–3 | 40.00% |
| learning lever vs Anna | 2–3 | 40.00% |
| learning lever vs Nina | 2–2 | 50.00% |
| learning lever vs Zafina | 0–3 | 0.00% |
| learning lever vs Leroy | 2–1 | 66.67% |
| learning lever vs Eddy | 2–1 | 66.67% |
| learning lever vs Lidia | 2–1 | 66.67% |
| learning lever vs Clive | 1–2 | 33.33% |
| learning lever vs Shaheen | 0–1 | 0.00% |
| learning lever vs Kuma | 1–0 | 100.00% |
| learning lever vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.