| aoodZ_12 vs Jin | 358–264 | 57.56% |
| aoodZ_12 vs Kazuya | 333–208–1 | 61.55% |
| aoodZ_12 vs Dragunov | 232–258 | 47.35% |
| aoodZ_12 vs King | 241–246 | 49.49% |
| aoodZ_12 vs Bryan | 239–239 | 50.00% |
| aoodZ_12 vs Devil Jin | 207–159 | 56.56% |
| aoodZ_12 vs Reina | 183–161–1 | 53.20% |
| aoodZ_12 vs Steve | 187–139–1 | 57.36% |
| aoodZ_12 vs Hwoarang | 157–169 | 48.16% |
| aoodZ_12 vs Yoshimitsu | 166–158 | 51.23% |
| aoodZ_12 vs Lili | 162–133 | 54.92% |
| aoodZ_12 vs Law | 126–140 | 47.37% |
| aoodZ_12 vs Victor | 101–138 | 42.26% |
| aoodZ_12 vs Paul | 125–100 | 55.56% |
| aoodZ_12 vs Lars | 84–126 | 40.00% |
| aoodZ_12 vs Asuka | 86–94 | 47.78% |
| aoodZ_12 vs Lee | 85–87 | 49.42% |
| aoodZ_12 vs Jun | 94–76 | 55.29% |
| aoodZ_12 vs Claudio | 67–102 | 39.64% |
| aoodZ_12 vs Heihachi | 78–90–1 | 46.43% |
| aoodZ_12 vs Xiaoyu | 75–86 | 46.58% |
| aoodZ_12 vs Eddy | 60–92 | 39.47% |
| aoodZ_12 vs Feng | 65–77 | 45.77% |
| aoodZ_12 vs Fahkumram | 64–76 | 45.71% |
| aoodZ_12 vs Lidia | 56–70 | 44.44% |
| aoodZ_12 vs Armor King | 46–80 | 36.51% |
| aoodZ_12 vs Leo | 45–80 | 36.00% |
| aoodZ_12 vs Leroy | 63–59 | 51.64% |
| aoodZ_12 vs Nina | 50–71 | 41.32% |
| aoodZ_12 vs Jack-8 | 50–68–1 | 42.37% |
| aoodZ_12 vs Shaheen | 48–67 | 41.74% |
| aoodZ_12 vs Kuma | 64–50 | 56.14% |
| aoodZ_12 vs Clive | 46–57 | 44.66% |
| aoodZ_12 vs Azucena | 35–62 | 36.08% |
| aoodZ_12 vs Anna | 42–52 | 44.68% |
| aoodZ_12 vs Raven | 45–47 | 48.91% |
| aoodZ_12 vs Alisa | 39–47 | 45.35% |
| aoodZ_12 vs Zafina | 26–29 | 47.27% |
| aoodZ_12 vs Panda | 17–20 | 45.95% |
| aoodZ_12 vs Miary Zo | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.