| Shaddy0212 vs King | 44–49 | 47.31% |
| Shaddy0212 vs Jin | 32–43 | 42.67% |
| Shaddy0212 vs Steve | 38–37 | 50.67% |
| Shaddy0212 vs Hwoarang | 49–24 | 67.12% |
| Shaddy0212 vs Kazuya | 31–34 | 47.69% |
| Shaddy0212 vs Reina | 33–32 | 50.77% |
| Shaddy0212 vs Law | 24–36 | 40.00% |
| Shaddy0212 vs Jun | 19–25 | 43.18% |
| Shaddy0212 vs Eddy | 19–24 | 44.19% |
| Shaddy0212 vs Azucena | 26–15 | 63.41% |
| Shaddy0212 vs Bryan | 18–21 | 46.15% |
| Shaddy0212 vs Dragunov | 17–18 | 48.57% |
| Shaddy0212 vs Heihachi | 16–19 | 45.71% |
| Shaddy0212 vs Lili | 16–18 | 47.06% |
| Shaddy0212 vs Lidia | 17–16 | 51.52% |
| Shaddy0212 vs Paul | 12–20 | 37.50% |
| Shaddy0212 vs Victor | 8–24 | 25.00% |
| Shaddy0212 vs Lars | 15–13 | 53.57% |
| Shaddy0212 vs Yoshimitsu | 13–14 | 48.15% |
| Shaddy0212 vs Clive | 4–18 | 18.18% |
| Shaddy0212 vs Xiaoyu | 11–10 | 52.38% |
| Shaddy0212 vs Asuka | 2–19 | 9.52% |
| Shaddy0212 vs Lee | 11–10 | 52.38% |
| Shaddy0212 vs Leroy | 11–10 | 52.38% |
| Shaddy0212 vs Nina | 6–14 | 30.00% |
| Shaddy0212 vs Feng | 8–8 | 50.00% |
| Shaddy0212 vs Alisa | 4–12 | 25.00% |
| Shaddy0212 vs Devil Jin | 4–11 | 26.67% |
| Shaddy0212 vs Kuma | 5–10 | 33.33% |
| Shaddy0212 vs Leo | 5–7 | 41.67% |
| Shaddy0212 vs Shaheen | 5–6 | 45.45% |
| Shaddy0212 vs Raven | 4–7 | 36.36% |
| Shaddy0212 vs Anna | 2–9 | 18.18% |
| Shaddy0212 vs Jack-8 | 4–5 | 44.44% |
| Shaddy0212 vs Armor King | 3–5 | 37.50% |
| Shaddy0212 vs Fahkumram | 3–4 | 42.86% |
| Shaddy0212 vs Zafina | 2–3 | 40.00% |
| Shaddy0212 vs Claudio | 0–3 | 0.00% |
| Shaddy0212 vs Panda | 1–1 | 50.00% |
| Shaddy0212 vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.