| iDouble Dezy vs Kazuya | 55–52 | 51.40% |
| iDouble Dezy vs Reina | 60–43 | 58.25% |
| iDouble Dezy vs King | 48–51 | 48.48% |
| iDouble Dezy vs Jin | 40–36–3 | 52.63% |
| iDouble Dezy vs Hwoarang | 32–42 | 43.24% |
| iDouble Dezy vs Law | 39–28 | 58.21% |
| iDouble Dezy vs Steve | 32–34 | 48.48% |
| iDouble Dezy vs Heihachi | 35–30 | 53.85% |
| iDouble Dezy vs Bryan | 26–34 | 43.33% |
| iDouble Dezy vs Azucena | 27–18 | 60.00% |
| iDouble Dezy vs Yoshimitsu | 26–18 | 59.09% |
| iDouble Dezy vs Dragunov | 29–15 | 65.91% |
| iDouble Dezy vs Eddy | 21–23 | 47.73% |
| iDouble Dezy vs Lili | 15–25 | 37.50% |
| iDouble Dezy vs Lidia | 31–8 | 79.49% |
| iDouble Dezy vs Nina | 17–19 | 47.22% |
| iDouble Dezy vs Asuka | 16–19 | 45.71% |
| iDouble Dezy vs Lars | 13–17 | 43.33% |
| iDouble Dezy vs Leroy | 16–13 | 55.17% |
| iDouble Dezy vs Jun | 17–11 | 60.71% |
| iDouble Dezy vs Armor King | 14–13 | 51.85% |
| iDouble Dezy vs Feng | 13–10 | 56.52% |
| iDouble Dezy vs Xiaoyu | 10–12 | 45.45% |
| iDouble Dezy vs Paul | 10–11 | 47.62% |
| iDouble Dezy vs Victor | 11–9 | 55.00% |
| iDouble Dezy vs Devil Jin | 11–6 | 64.71% |
| iDouble Dezy vs Alisa | 11–6 | 64.71% |
| iDouble Dezy vs Lee | 5–11 | 31.25% |
| iDouble Dezy vs Anna | 6–10 | 37.50% |
| iDouble Dezy vs Jack-8 | 5–10 | 33.33% |
| iDouble Dezy vs Zafina | 4–11 | 26.67% |
| iDouble Dezy vs Fahkumram | 8–7 | 53.33% |
| iDouble Dezy vs Leo | 8–5 | 61.54% |
| iDouble Dezy vs Shaheen | 8–5 | 61.54% |
| iDouble Dezy vs Claudio | 7–3 | 70.00% |
| iDouble Dezy vs Raven | 4–5 | 44.44% |
| iDouble Dezy vs Clive | 3–2 | 60.00% |
| iDouble Dezy vs Kuma | 2–2 | 50.00% |
| iDouble Dezy vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.