| SadKohlsBoi vs Jin | 54–36 | 60.00% |
| SadKohlsBoi vs Kazuya | 37–34 | 52.11% |
| SadKohlsBoi vs King | 41–26 | 61.19% |
| SadKohlsBoi vs Law | 42–20 | 67.74% |
| SadKohlsBoi vs Reina | 35–15 | 70.00% |
| SadKohlsBoi vs Hwoarang | 32–14 | 69.57% |
| SadKohlsBoi vs Jun | 25–19 | 56.82% |
| SadKohlsBoi vs Bryan | 20–21 | 48.78% |
| SadKohlsBoi vs Steve | 23–18 | 56.10% |
| SadKohlsBoi vs Eddy | 34–4 | 89.47% |
| SadKohlsBoi vs Heihachi | 23–15 | 60.53% |
| SadKohlsBoi vs Clive | 27–9 | 75.00% |
| SadKohlsBoi vs Azucena | 25–9 | 73.53% |
| SadKohlsBoi vs Leroy | 22–9 | 70.97% |
| SadKohlsBoi vs Paul | 13–17 | 43.33% |
| SadKohlsBoi vs Asuka | 27–3 | 90.00% |
| SadKohlsBoi vs Alisa | 23–5 | 82.14% |
| SadKohlsBoi vs Lee | 15–13 | 53.57% |
| SadKohlsBoi vs Dragunov | 20–6 | 76.92% |
| SadKohlsBoi vs Lili | 19–6 | 76.00% |
| SadKohlsBoi vs Lars | 19–5 | 79.17% |
| SadKohlsBoi vs Yoshimitsu | 12–9 | 57.14% |
| SadKohlsBoi vs Jack-8 | 14–6 | 70.00% |
| SadKohlsBoi vs Feng | 12–7 | 63.16% |
| SadKohlsBoi vs Nina | 13–6 | 68.42% |
| SadKohlsBoi vs Armor King | 10–7 | 58.82% |
| SadKohlsBoi vs Devil Jin | 10–6 | 62.50% |
| SadKohlsBoi vs Leo | 10–6 | 62.50% |
| SadKohlsBoi vs Victor | 9–5 | 64.29% |
| SadKohlsBoi vs Raven | 5–8 | 38.46% |
| SadKohlsBoi vs Lidia | 9–4 | 69.23% |
| SadKohlsBoi vs Anna | 6–6 | 50.00% |
| SadKohlsBoi vs Xiaoyu | 5–5 | 50.00% |
| SadKohlsBoi vs Shaheen | 6–4 | 60.00% |
| SadKohlsBoi vs Zafina | 5–4 | 55.56% |
| SadKohlsBoi vs Claudio | 2–3 | 40.00% |
| SadKohlsBoi vs Miary Zo | 2–2 | 50.00% |
| SadKohlsBoi vs Kuma | 3–0 | 100.00% |
| SadKohlsBoi vs Fahkumram | 1–2 | 33.33% |
| SadKohlsBoi vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.