| Lin_Guine vs Kazuya | 120–171 | 41.24% |
| Lin_Guine vs King | 100–144 | 40.98% |
| Lin_Guine vs Jin | 102–139 | 42.32% |
| Lin_Guine vs Bryan | 68–145 | 31.92% |
| Lin_Guine vs Steve | 77–85 | 47.53% |
| Lin_Guine vs Hwoarang | 59–96 | 38.06% |
| Lin_Guine vs Dragunov | 54–91 | 37.24% |
| Lin_Guine vs Heihachi | 61–84 | 42.07% |
| Lin_Guine vs Paul | 39–85 | 31.45% |
| Lin_Guine vs Reina | 58–60 | 49.15% |
| Lin_Guine vs Armor King | 53–65 | 44.92% |
| Lin_Guine vs Lee | 37–76 | 32.74% |
| Lin_Guine vs Law | 37–73 | 33.64% |
| Lin_Guine vs Jun | 38–62 | 38.00% |
| Lin_Guine vs Eddy | 33–66 | 33.33% |
| Lin_Guine vs Devil Jin | 32–63 | 33.68% |
| Lin_Guine vs Azucena | 41–54 | 43.16% |
| Lin_Guine vs Asuka | 40–54 | 42.55% |
| Lin_Guine vs Fahkumram | 42–48 | 46.67% |
| Lin_Guine vs Lili | 37–52 | 41.57% |
| Lin_Guine vs Yoshimitsu | 28–60 | 31.82% |
| Lin_Guine vs Clive | 35–41 | 46.05% |
| Lin_Guine vs Lars | 31–43 | 41.89% |
| Lin_Guine vs Victor | 43–31 | 58.11% |
| Lin_Guine vs Xiaoyu | 29–40 | 42.03% |
| Lin_Guine vs Jack-8 | 18–33 | 35.29% |
| Lin_Guine vs Feng | 19–30 | 38.78% |
| Lin_Guine vs Leroy | 24–22 | 52.17% |
| Lin_Guine vs Nina | 17–28 | 37.78% |
| Lin_Guine vs Zafina | 18–26 | 40.91% |
| Lin_Guine vs Miary Zo | 16–21 | 43.24% |
| Lin_Guine vs Claudio | 16–18 | 47.06% |
| Lin_Guine vs Kuma | 11–23 | 32.35% |
| Lin_Guine vs Lidia | 11–20 | 35.48% |
| Lin_Guine vs Leo | 15–13 | 53.57% |
| Lin_Guine vs Raven | 6–21 | 22.22% |
| Lin_Guine vs Anna | 7–19 | 26.92% |
| Lin_Guine vs Alisa | 9–16 | 36.00% |
| Lin_Guine vs Shaheen | 7–14 | 33.33% |
| Lin_Guine vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.