| BtB | DWIN vs Hwoarang | 145–161 | 47.39% |
| BtB | DWIN vs Bryan | 136–128 | 51.52% |
| BtB | DWIN vs Kazuya | 131–128 | 50.58% |
| BtB | DWIN vs Jin | 137–111 | 55.24% |
| BtB | DWIN vs King | 124–123 | 50.20% |
| BtB | DWIN vs Reina | 129–78 | 62.32% |
| BtB | DWIN vs Yoshimitsu | 75–115 | 39.47% |
| BtB | DWIN vs Zafina | 93–95 | 49.47% |
| BtB | DWIN vs Law | 106–80 | 56.99% |
| BtB | DWIN vs Lee | 93–92 | 50.27% |
| BtB | DWIN vs Jack-8 | 88–96 | 47.83% |
| BtB | DWIN vs Steve | 99–84 | 54.10% |
| BtB | DWIN vs Lili | 84–97 | 46.41% |
| BtB | DWIN vs Lars | 109–69 | 61.24% |
| BtB | DWIN vs Heihachi | 88–84 | 51.16% |
| BtB | DWIN vs Xiaoyu | 103–61 | 62.80% |
| BtB | DWIN vs Jun | 104–60 | 63.41% |
| BtB | DWIN vs Paul | 82–81 | 50.31% |
| BtB | DWIN vs Asuka | 87–69 | 55.77% |
| BtB | DWIN vs Dragunov | 77–74 | 50.99% |
| BtB | DWIN vs Victor | 74–67 | 52.48% |
| BtB | DWIN vs Nina | 61–70 | 46.56% |
| BtB | DWIN vs Leo | 71–52 | 57.72% |
| BtB | DWIN vs Eddy | 60–63 | 48.78% |
| BtB | DWIN vs Azucena | 68–53 | 56.20% |
| BtB | DWIN vs Claudio | 65–54 | 54.62% |
| BtB | DWIN vs Devil Jin | 58–58 | 50.00% |
| BtB | DWIN vs Feng | 51–64 | 44.35% |
| BtB | DWIN vs Raven | 54–58 | 48.21% |
| BtB | DWIN vs Alisa | 58–49 | 54.21% |
| BtB | DWIN vs Shaheen | 42–53 | 44.21% |
| BtB | DWIN vs Kuma | 44–35 | 55.70% |
| BtB | DWIN vs Lidia | 33–35 | 48.53% |
| BtB | DWIN vs Leroy | 32–31 | 50.79% |
| BtB | DWIN vs Anna | 34–26 | 56.67% |
| BtB | DWIN vs Armor King | 20–34 | 37.04% |
| BtB | DWIN vs Fahkumram | 24–11 | 68.57% |
| BtB | DWIN vs Clive | 10–21 | 32.26% |
| BtB | DWIN vs Panda | 13–12 | 52.00% |
| BtB | DWIN vs Miary Zo | 9–15 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.