| 3C_Productions vs King | 214–160–1 | 57.22% |
| 3C_Productions vs Jin | 192–177 | 52.03% |
| 3C_Productions vs Bryan | 171–127 | 57.38% |
| 3C_Productions vs Kazuya | 151–140 | 51.89% |
| 3C_Productions vs Hwoarang | 123–127 | 49.20% |
| 3C_Productions vs Law | 111–132 | 45.68% |
| 3C_Productions vs Yoshimitsu | 113–117 | 49.13% |
| 3C_Productions vs Steve | 118–111 | 51.53% |
| 3C_Productions vs Reina | 95–131 | 42.04% |
| 3C_Productions vs Devil Jin | 119–92 | 56.40% |
| 3C_Productions vs Lee | 119–91 | 56.67% |
| 3C_Productions vs Lars | 120–86 | 58.25% |
| 3C_Productions vs Paul | 105–94 | 52.76% |
| 3C_Productions vs Lili | 89–108 | 45.18% |
| 3C_Productions vs Eddy | 116–77 | 60.10% |
| 3C_Productions vs Dragunov | 87–105 | 45.31% |
| 3C_Productions vs Jun | 83–85 | 49.40% |
| 3C_Productions vs Azucena | 93–75 | 55.36% |
| 3C_Productions vs Raven | 90–73 | 55.21% |
| 3C_Productions vs Feng | 82–64 | 56.16% |
| 3C_Productions vs Nina | 49–94 | 34.27% |
| 3C_Productions vs Asuka | 79–63 | 55.63% |
| 3C_Productions vs Victor | 62–71 | 46.62% |
| 3C_Productions vs Xiaoyu | 59–71 | 45.38% |
| 3C_Productions vs Heihachi | 62–56 | 52.54% |
| 3C_Productions vs Jack-8 | 47–70 | 40.17% |
| 3C_Productions vs Leo | 65–45–1 | 59.09% |
| 3C_Productions vs Lidia | 54–50 | 51.92% |
| 3C_Productions vs Alisa | 47–54 | 46.53% |
| 3C_Productions vs Claudio | 36–53 | 40.45% |
| 3C_Productions vs Kuma | 40–44 | 47.62% |
| 3C_Productions vs Leroy | 47–35 | 57.32% |
| 3C_Productions vs Zafina | 24–54 | 30.77% |
| 3C_Productions vs Shaheen | 29–43 | 40.28% |
| 3C_Productions vs Clive | 18–14 | 56.25% |
| 3C_Productions vs Panda | 15–15 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.