| GG_Nori vs Reina | 9–5 | 64.29% |
| GG_Nori vs Kazuya | 5–7 | 41.67% |
| GG_Nori vs Victor | 6–0 | 100.00% |
| GG_Nori vs Jin | 4–1 | 80.00% |
| GG_Nori vs Asuka | 3–2 | 60.00% |
| GG_Nori vs Lars | 1–4 | 20.00% |
| GG_Nori vs King | 4–0 | 100.00% |
| GG_Nori vs Lidia | 2–2 | 50.00% |
| GG_Nori vs Paul | 3–0 | 100.00% |
| GG_Nori vs Yoshimitsu | 2–1 | 66.67% |
| GG_Nori vs Lili | 2–1 | 66.67% |
| GG_Nori vs Azucena | 2–1 | 66.67% |
| GG_Nori vs Steve | 2–0 | 100.00% |
| GG_Nori vs Eddy | 0–2 | 0.00% |
| GG_Nori vs Leo | 1–0 | 100.00% |
| GG_Nori vs Anna | 0–1 | 0.00% |
| GG_Nori vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.