| TylerBourbon vs King | 39–52 | 42.86% |
| TylerBourbon vs Kazuya | 45–43 | 51.14% |
| TylerBourbon vs Jin | 38–37 | 50.67% |
| TylerBourbon vs Hwoarang | 37–36 | 50.68% |
| TylerBourbon vs Bryan | 28–33 | 45.90% |
| TylerBourbon vs Law | 29–20 | 59.18% |
| TylerBourbon vs Jun | 22–16 | 57.89% |
| TylerBourbon vs Reina | 13–25 | 34.21% |
| TylerBourbon vs Steve | 26–10 | 72.22% |
| TylerBourbon vs Nina | 22–13 | 62.86% |
| TylerBourbon vs Dragunov | 22–11 | 66.67% |
| TylerBourbon vs Lars | 18–15 | 54.55% |
| TylerBourbon vs Yoshimitsu | 16–14 | 53.33% |
| TylerBourbon vs Lili | 21–8 | 72.41% |
| TylerBourbon vs Xiaoyu | 16–9 | 64.00% |
| TylerBourbon vs Victor | 14–10 | 58.33% |
| TylerBourbon vs Heihachi | 8–16 | 33.33% |
| TylerBourbon vs Paul | 9–14 | 39.13% |
| TylerBourbon vs Asuka | 17–6 | 73.91% |
| TylerBourbon vs Eddy | 16–6 | 72.73% |
| TylerBourbon vs Lee | 11–8 | 57.89% |
| TylerBourbon vs Raven | 8–11 | 42.11% |
| TylerBourbon vs Leroy | 9–9 | 50.00% |
| TylerBourbon vs Azucena | 11–7 | 61.11% |
| TylerBourbon vs Lidia | 9–8 | 52.94% |
| TylerBourbon vs Alisa | 8–7 | 53.33% |
| TylerBourbon vs Kuma | 9–6 | 60.00% |
| TylerBourbon vs Devil Jin | 8–6 | 57.14% |
| TylerBourbon vs Zafina | 6–6 | 50.00% |
| TylerBourbon vs Clive | 5–7 | 41.67% |
| TylerBourbon vs Anna | 4–8 | 33.33% |
| TylerBourbon vs Feng | 6–4 | 60.00% |
| TylerBourbon vs Leo | 7–2 | 77.78% |
| TylerBourbon vs Claudio | 4–5 | 44.44% |
| TylerBourbon vs Fahkumram | 3–4 | 42.86% |
| TylerBourbon vs Armor King | 4–3 | 57.14% |
| TylerBourbon vs Jack-8 | 1–5 | 16.67% |
| TylerBourbon vs Shaheen | 3–2 | 60.00% |
| TylerBourbon vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.