Name history
| XenofleX | |
| Disco Lili | |
| ModerNoV | |
| Modern Paul | |
| ShadowBanned | |
| Aethernum | |
| TZO/XenofleX | |
| .I.-_-.I. | |
| Xenoflex/TZ0 | |
| .l.-_-.l. | |
| ImADoucheTTV | |
| TopZeroWaifu |
| XenofleX vs Kazuya | 200–130 | 60.61% |
| XenofleX vs Jin | 183–138 | 57.01% |
| XenofleX vs Bryan | 175–110 | 61.40% |
| XenofleX vs King | 135–108 | 55.56% |
| XenofleX vs Hwoarang | 122–101 | 54.71% |
| XenofleX vs Dragunov | 104–113 | 47.93% |
| XenofleX vs Reina | 110–101 | 52.13% |
| XenofleX vs Law | 123–86 | 58.85% |
| XenofleX vs Steve | 93–101 | 47.94% |
| XenofleX vs Yoshimitsu | 103–81 | 55.98% |
| XenofleX vs Paul | 121–62 | 66.12% |
| XenofleX vs Azucena | 81–88 | 47.93% |
| XenofleX vs Lili | 93–61 | 60.39% |
| XenofleX vs Lee | 85–66 | 56.29% |
| XenofleX vs Heihachi | 75–76 | 49.67% |
| XenofleX vs Jun | 80–63 | 55.94% |
| XenofleX vs Victor | 81–54 | 60.00% |
| XenofleX vs Devil Jin | 66–66 | 50.00% |
| XenofleX vs Lidia | 63–64 | 49.61% |
| XenofleX vs Lars | 77–49 | 61.11% |
| XenofleX vs Asuka | 71–50 | 58.68% |
| XenofleX vs Eddy | 68–52 | 56.67% |
| XenofleX vs Nina | 64–54 | 54.24% |
| XenofleX vs Xiaoyu | 68–48 | 58.62% |
| XenofleX vs Raven | 50–61 | 45.05% |
| XenofleX vs Fahkumram | 58–50 | 53.70% |
| XenofleX vs Leo | 55–50 | 52.38% |
| XenofleX vs Leroy | 50–40 | 55.56% |
| XenofleX vs Jack-8 | 43–34 | 55.84% |
| XenofleX vs Claudio | 45–29 | 60.81% |
| XenofleX vs Feng | 31–41 | 43.06% |
| XenofleX vs Clive | 41–25 | 62.12% |
| XenofleX vs Alisa | 41–24 | 63.08% |
| XenofleX vs Kuma | 35–29 | 54.69% |
| XenofleX vs Shaheen | 24–20 | 54.55% |
| XenofleX vs Anna | 19–18 | 51.35% |
| XenofleX vs Zafina | 17–17 | 50.00% |
| XenofleX vs Panda | 12–9 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.