Name history
| Multi | |
| POE2오늘시즌오픈ㄱㄱ | |
| knife | |
| multi | |
| 난이걸왜하고있을까 | |
| 37세유부남의라스트댄스 | |
| 36세유부남의라스트댄스 | |
| 36세전붕이의건곤대나이 | |
| 7월14일디아3시즌32오픈 | |
| 초갓겜디아4아직도안해봄? | |
| 5월15일디아4시즌4오픈 | |
| 도젯무새 | |
| Knife | |
| 결국낭만을버리지못한멀티 |
| Multi vs Bryan | 164–101 | 61.89% |
| Multi vs Dragunov | 156–109 | 58.87% |
| Multi vs Hwoarang | 147–107 | 57.87% |
| Multi vs Reina | 104–97 | 51.74% |
| Multi vs Steve | 97–101 | 48.99% |
| Multi vs Jack-8 | 108–80 | 57.45% |
| Multi vs Feng | 105–82 | 56.15% |
| Multi vs Jin | 104–82 | 55.91% |
| Multi vs Raven | 87–98 | 47.03% |
| Multi vs Lee | 103–79 | 56.59% |
| Multi vs King | 100–68 | 59.52% |
| Multi vs Kazuya | 99–68 | 59.28% |
| Multi vs Lars | 90–74 | 54.88% |
| Multi vs Asuka | 78–78 | 50.00% |
| Multi vs Alisa | 84–72 | 53.85% |
| Multi vs Claudio | 94–60–1 | 61.04% |
| Multi vs Nina | 83–71 | 53.90% |
| Multi vs Yoshimitsu | 84–69 | 54.90% |
| Multi vs Shaheen | 88–65 | 57.52% |
| Multi vs Victor | 71–82 | 46.41% |
| Multi vs Eddy | 68–84 | 44.74% |
| Multi vs Lili | 69–74 | 48.25% |
| Multi vs Xiaoyu | 72–68 | 51.43% |
| Multi vs Zafina | 66–73 | 47.48% |
| Multi vs Azucena | 64–72 | 47.06% |
| Multi vs Devil Jin | 74–61 | 54.81% |
| Multi vs Paul | 68–52 | 56.67% |
| Multi vs Heihachi | 56–63 | 47.06% |
| Multi vs Law | 68–43 | 61.26% |
| Multi vs Leroy | 57–54 | 51.35% |
| Multi vs Jun | 42–56 | 42.86% |
| Multi vs Clive | 36–45 | 44.44% |
| Multi vs Leo | 50–30 | 62.50% |
| Multi vs Lidia | 30–39 | 43.48% |
| Multi vs Kuma | 31–35 | 46.97% |
| Multi vs Anna | 24–33 | 42.11% |
| Multi vs Panda | 18–26 | 40.91% |
| Multi vs Fahkumram | 18–24 | 42.86% |
| Multi vs Armor King | 19–18 | 51.35% |
| Multi vs Miary Zo | 14–14 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.