WSY_Padre_Filth vs Jin | 297–177 | 62.66% |
WSY_Padre_Filth vs King | 256–159 | 61.69% |
WSY_Padre_Filth vs Hwoarang | 220–186 | 54.19% |
WSY_Padre_Filth vs Steve | 231–171 | 57.46% |
WSY_Padre_Filth vs Bryan | 209–145–1 | 59.04% |
WSY_Padre_Filth vs Yoshimitsu | 149–133–13 | 52.84% |
WSY_Padre_Filth vs Dragunov | 141–132 | 51.65% |
WSY_Padre_Filth vs Law | 125–133 | 48.45% |
WSY_Padre_Filth vs Paul | 109–116 | 48.44% |
WSY_Padre_Filth vs Kazuya | 110–106 | 50.93% |
WSY_Padre_Filth vs Lili | 96–112 | 46.15% |
WSY_Padre_Filth vs Lars | 99–100 | 49.75% |
WSY_Padre_Filth vs Lee | 94–100 | 48.45% |
WSY_Padre_Filth vs Nina | 100–77 | 56.50% |
WSY_Padre_Filth vs Feng | 64–109 | 36.99% |
WSY_Padre_Filth vs Heihachi | 86–76–4 | 53.09% |
WSY_Padre_Filth vs Victor | 98–67 | 59.39% |
WSY_Padre_Filth vs Devil Jin | 89–61 | 59.33% |
WSY_Padre_Filth vs Zafina | 70–74 | 48.61% |
WSY_Padre_Filth vs Jack-8 | 79–60–3 | 56.83% |
WSY_Padre_Filth vs Reina | 71–71 | 50.00% |
WSY_Padre_Filth vs Jun | 56–85 | 39.72% |
WSY_Padre_Filth vs Leroy | 67–70 | 48.91% |
WSY_Padre_Filth vs Azucena | 67–68 | 49.63% |
WSY_Padre_Filth vs Alisa | 62–71 | 46.62% |
WSY_Padre_Filth vs Eddy | 59–74 | 44.36% |
WSY_Padre_Filth vs Raven | 60–72 | 45.45% |
WSY_Padre_Filth vs Asuka | 59–64–5 | 47.97% |
WSY_Padre_Filth vs Leo | 70–57 | 55.12% |
WSY_Padre_Filth vs Lidia | 56–64 | 46.67% |
WSY_Padre_Filth vs Xiaoyu | 52–67 | 43.70% |
WSY_Padre_Filth vs Shaheen | 32–50 | 39.02% |
WSY_Padre_Filth vs Kuma | 28–48 | 36.84% |
WSY_Padre_Filth vs Claudio | 30–30 | 50.00% |
WSY_Padre_Filth vs Clive | 33–25 | 56.90% |
WSY_Padre_Filth vs Panda | 15–20 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.