| CesarChills vs Jin | 177–177 | 50.00% |
| CesarChills vs King | 146–193 | 43.07% |
| CesarChills vs Kazuya | 182–133–1 | 57.78% |
| CesarChills vs Law | 122–101 | 54.71% |
| CesarChills vs Reina | 115–89 | 56.37% |
| CesarChills vs Hwoarang | 100–102 | 49.50% |
| CesarChills vs Paul | 117–76 | 60.62% |
| CesarChills vs Dragunov | 88–86 | 50.57% |
| CesarChills vs Steve | 78–90 | 46.43% |
| CesarChills vs Bryan | 83–80 | 50.92% |
| CesarChills vs Lili | 69–94 | 42.33% |
| CesarChills vs Clive | 72–76 | 48.65% |
| CesarChills vs Asuka | 70–72 | 49.30% |
| CesarChills vs Heihachi | 66–75 | 46.81% |
| CesarChills vs Alisa | 72–65 | 52.55% |
| CesarChills vs Xiaoyu | 53–71 | 42.74% |
| CesarChills vs Nina | 54–68 | 44.26% |
| CesarChills vs Jun | 55–62 | 47.01% |
| CesarChills vs Azucena | 60–53 | 53.10% |
| CesarChills vs Devil Jin | 57–50 | 53.27% |
| CesarChills vs Lars | 51–52 | 49.51% |
| CesarChills vs Armor King | 52–49 | 51.49% |
| CesarChills vs Jack-8 | 35–60 | 36.84% |
| CesarChills vs Feng | 34–48 | 41.46% |
| CesarChills vs Eddy | 33–49 | 40.24% |
| CesarChills vs Yoshimitsu | 30–51 | 37.04% |
| CesarChills vs Lee | 34–45 | 43.04% |
| CesarChills vs Victor | 43–30 | 58.90% |
| CesarChills vs Claudio | 29–33 | 46.77% |
| CesarChills vs Leroy | 27–35 | 43.55% |
| CesarChills vs Leo | 30–31 | 49.18% |
| CesarChills vs Lidia | 22–34 | 39.29% |
| CesarChills vs Shaheen | 29–26 | 52.73% |
| CesarChills vs Miary Zo | 22–32 | 40.74% |
| CesarChills vs Zafina | 23–30 | 43.40% |
| CesarChills vs Fahkumram | 23–23 | 50.00% |
| CesarChills vs Anna | 24–21 | 53.33% |
| CesarChills vs Raven | 17–25 | 40.48% |
| CesarChills vs Kuma | 12–19 | 38.71% |
| CesarChills vs Panda | 8–16 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.