| CatchDeezHands vs King | 72–40 | 64.29% |
| CatchDeezHands vs Kazuya | 60–34 | 63.83% |
| CatchDeezHands vs Jin | 39–41 | 48.75% |
| CatchDeezHands vs Law | 38–36 | 51.35% |
| CatchDeezHands vs Jun | 30–34 | 46.88% |
| CatchDeezHands vs Steve | 42–21 | 66.67% |
| CatchDeezHands vs Azucena | 23–36 | 38.98% |
| CatchDeezHands vs Hwoarang | 35–23 | 60.34% |
| CatchDeezHands vs Bryan | 34–23 | 59.65% |
| CatchDeezHands vs Lili | 36–19 | 65.45% |
| CatchDeezHands vs Reina | 30–22 | 57.69% |
| CatchDeezHands vs Yoshimitsu | 31–20 | 60.78% |
| CatchDeezHands vs Asuka | 31–19 | 62.00% |
| CatchDeezHands vs Heihachi | 29–21 | 58.00% |
| CatchDeezHands vs Lars | 22–18 | 55.00% |
| CatchDeezHands vs Feng | 20–19 | 51.28% |
| CatchDeezHands vs Xiaoyu | 18–20 | 47.37% |
| CatchDeezHands vs Jack-8 | 23–15 | 60.53% |
| CatchDeezHands vs Dragunov | 23–15 | 60.53% |
| CatchDeezHands vs Eddy | 17–17 | 50.00% |
| CatchDeezHands vs Paul | 21–12 | 63.64% |
| CatchDeezHands vs Lee | 21–11 | 65.62% |
| CatchDeezHands vs Victor | 18–13 | 58.06% |
| CatchDeezHands vs Lidia | 20–8 | 71.43% |
| CatchDeezHands vs Devil Jin | 22–5 | 81.48% |
| CatchDeezHands vs Nina | 11–13 | 45.83% |
| CatchDeezHands vs Raven | 7–17 | 29.17% |
| CatchDeezHands vs Leo | 14–8 | 63.64% |
| CatchDeezHands vs Kuma | 7–15 | 31.82% |
| CatchDeezHands vs Clive | 12–10 | 54.55% |
| CatchDeezHands vs Zafina | 5–15 | 25.00% |
| CatchDeezHands vs Alisa | 11–8 | 57.89% |
| CatchDeezHands vs Leroy | 11–8 | 57.89% |
| CatchDeezHands vs Claudio | 6–10 | 37.50% |
| CatchDeezHands vs Anna | 8–3 | 72.73% |
| CatchDeezHands vs Shaheen | 3–4 | 42.86% |
| CatchDeezHands vs Panda | 0–3 | 0.00% |
| CatchDeezHands vs Fahkumram | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.