| Block lows vs Bryan | 165–111 | 59.78% |
| Block lows vs Steve | 102–80 | 56.04% |
| Block lows vs Kazuya | 80–68 | 54.05% |
| Block lows vs King | 86–56 | 60.56% |
| Block lows vs Heihachi | 70–64 | 52.24% |
| Block lows vs Paul | 68–65 | 51.13% |
| Block lows vs Law | 59–59 | 50.00% |
| Block lows vs Jin | 66–51 | 56.41% |
| Block lows vs Armor King | 52–60 | 46.43% |
| Block lows vs Lee | 56–46 | 54.90% |
| Block lows vs Dragunov | 57–44 | 56.44% |
| Block lows vs Lili | 63–34 | 64.95% |
| Block lows vs Hwoarang | 45–47–1 | 48.91% |
| Block lows vs Yoshimitsu | 62–30 | 67.39% |
| Block lows vs Clive | 33–33 | 50.00% |
| Block lows vs Devil Jin | 35–30 | 53.85% |
| Block lows vs Nina | 37–21 | 63.79% |
| Block lows vs Jun | 32–26 | 55.17% |
| Block lows vs Alisa | 38–15 | 71.70% |
| Block lows vs Reina | 29–23 | 55.77% |
| Block lows vs Eddy | 31–20 | 60.78% |
| Block lows vs Jack-8 | 26–23 | 53.06% |
| Block lows vs Asuka | 33–16 | 67.35% |
| Block lows vs Raven | 24–25 | 48.98% |
| Block lows vs Azucena | 19–29 | 39.58% |
| Block lows vs Lars | 20–26 | 43.48% |
| Block lows vs Victor | 18–27 | 40.00% |
| Block lows vs Leo | 18–25 | 41.86% |
| Block lows vs Xiaoyu | 27–15 | 64.29% |
| Block lows vs Anna | 17–23 | 42.50% |
| Block lows vs Feng | 15–21 | 41.67% |
| Block lows vs Shaheen | 13–20 | 39.39% |
| Block lows vs Fahkumram | 15–18 | 45.45% |
| Block lows vs Claudio | 14–17 | 45.16% |
| Block lows vs Kuma | 12–9 | 57.14% |
| Block lows vs Leroy | 8–11 | 42.11% |
| Block lows vs Lidia | 10–8 | 55.56% |
| Block lows vs Zafina | 5–7 | 41.67% |
| Block lows vs Panda | 6–4 | 60.00% |
| Block lows vs Miary Zo | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.