| IoloTheGreat vs Kazuya | 85–81 | 51.20% |
| IoloTheGreat vs Jin | 64–77 | 45.39% |
| IoloTheGreat vs Bryan | 45–70–1 | 39.13% |
| IoloTheGreat vs King | 50–57 | 46.73% |
| IoloTheGreat vs Heihachi | 54–50 | 51.92% |
| IoloTheGreat vs Steve | 54–45 | 54.55% |
| IoloTheGreat vs Reina | 54–27 | 66.67% |
| IoloTheGreat vs Law | 36–43 | 45.57% |
| IoloTheGreat vs Hwoarang | 32–41 | 43.84% |
| IoloTheGreat vs Jun | 35–31 | 53.03% |
| IoloTheGreat vs Lili | 29–36 | 44.62% |
| IoloTheGreat vs Dragunov | 31–34 | 47.69% |
| IoloTheGreat vs Armor King | 26–39 | 40.00% |
| IoloTheGreat vs Paul | 21–35 | 37.50% |
| IoloTheGreat vs Devil Jin | 29–26 | 52.73% |
| IoloTheGreat vs Asuka | 24–28 | 46.15% |
| IoloTheGreat vs Eddy | 23–28 | 45.10% |
| IoloTheGreat vs Yoshimitsu | 26–18 | 59.09% |
| IoloTheGreat vs Azucena | 18–26 | 40.91% |
| IoloTheGreat vs Lidia | 20–24 | 45.45% |
| IoloTheGreat vs Victor | 21–21 | 50.00% |
| IoloTheGreat vs Nina | 16–25 | 39.02% |
| IoloTheGreat vs Xiaoyu | 20–16 | 55.56% |
| IoloTheGreat vs Lee | 8–27 | 22.86% |
| IoloTheGreat vs Clive | 14–21 | 40.00% |
| IoloTheGreat vs Feng | 15–13 | 53.57% |
| IoloTheGreat vs Lars | 10–17 | 37.04% |
| IoloTheGreat vs Shaheen | 10–16 | 38.46% |
| IoloTheGreat vs Alisa | 7–16 | 30.43% |
| IoloTheGreat vs Claudio | 11–12 | 47.83% |
| IoloTheGreat vs Leroy | 10–13 | 43.48% |
| IoloTheGreat vs Leo | 10–12 | 45.45% |
| IoloTheGreat vs Raven | 11–10 | 52.38% |
| IoloTheGreat vs Anna | 7–14 | 33.33% |
| IoloTheGreat vs Fahkumram | 6–13 | 31.58% |
| IoloTheGreat vs Jack-8 | 7–9 | 43.75% |
| IoloTheGreat vs Kuma | 6–6 | 50.00% |
| IoloTheGreat vs Zafina | 7–5 | 58.33% |
| IoloTheGreat vs Miary Zo | 1–5 | 16.67% |
| IoloTheGreat vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.