| Distant_echo vs King | 9–7 | 56.25% |
| Distant_echo vs Law | 7–1 | 87.50% |
| Distant_echo vs Armor King | 4–3 | 57.14% |
| Distant_echo vs Yoshimitsu | 3–1 | 75.00% |
| Distant_echo vs Jin | 4–0 | 100.00% |
| Distant_echo vs Bryan | 2–2 | 50.00% |
| Distant_echo vs Devil Jin | 4–0 | 100.00% |
| Distant_echo vs Dragunov | 4–0 | 100.00% |
| Distant_echo vs Jun | 2–2 | 50.00% |
| Distant_echo vs Heihachi | 2–2 | 50.00% |
| Distant_echo vs Hwoarang | 2–1 | 66.67% |
| Distant_echo vs Clive | 2–1 | 66.67% |
| Distant_echo vs Kazuya | 2–0 | 100.00% |
| Distant_echo vs Steve | 1–1 | 50.00% |
| Distant_echo vs Asuka | 2–0 | 100.00% |
| Distant_echo vs Claudio | 0–2 | 0.00% |
| Distant_echo vs Azucena | 2–0 | 100.00% |
| Distant_echo vs Raven | 1–1 | 50.00% |
| Distant_echo vs Paul | 1–0 | 100.00% |
| Distant_echo vs Xiaoyu | 1–0 | 100.00% |
| Distant_echo vs Lars | 1–0 | 100.00% |
| Distant_echo vs Lee | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.