| sorrow-play vs Armor King | 57–70 | 44.88% |
| sorrow-play vs Law | 70–48 | 59.32% |
| sorrow-play vs Bryan | 45–54 | 45.45% |
| sorrow-play vs King | 48–50 | 48.98% |
| sorrow-play vs Hwoarang | 52–39 | 57.14% |
| sorrow-play vs Steve | 38–34 | 52.78% |
| sorrow-play vs Fahkumram | 34–32 | 51.52% |
| sorrow-play vs Kazuya | 37–27 | 57.81% |
| sorrow-play vs Lars | 43–21 | 67.19% |
| sorrow-play vs Dragunov | 24–38 | 38.71% |
| sorrow-play vs Eddy | 39–23 | 62.90% |
| sorrow-play vs Jack-8 | 24–33 | 42.11% |
| sorrow-play vs Jin | 22–30 | 42.31% |
| sorrow-play vs Lee | 20–31 | 39.22% |
| sorrow-play vs Nina | 23–27 | 46.00% |
| sorrow-play vs Clive | 24–26 | 48.00% |
| sorrow-play vs Paul | 23–23 | 50.00% |
| sorrow-play vs Yoshimitsu | 26–20 | 56.52% |
| sorrow-play vs Leo | 22–22 | 50.00% |
| sorrow-play vs Reina | 24–20 | 54.55% |
| sorrow-play vs Anna | 24–19 | 55.81% |
| sorrow-play vs Azucena | 18–24 | 42.86% |
| sorrow-play vs Xiaoyu | 26–15 | 63.41% |
| sorrow-play vs Devil Jin | 23–16 | 58.97% |
| sorrow-play vs Asuka | 21–16 | 56.76% |
| sorrow-play vs Feng | 15–22 | 40.54% |
| sorrow-play vs Shaheen | 22–15 | 59.46% |
| sorrow-play vs Victor | 19–17 | 52.78% |
| sorrow-play vs Jun | 7–27 | 20.59% |
| sorrow-play vs Leroy | 18–14 | 56.25% |
| sorrow-play vs Lidia | 8–22 | 26.67% |
| sorrow-play vs Zafina | 15–14 | 51.72% |
| sorrow-play vs Lili | 16–12 | 57.14% |
| sorrow-play vs Kuma | 16–12 | 57.14% |
| sorrow-play vs Alisa | 8–17 | 32.00% |
| sorrow-play vs Heihachi | 15–10 | 60.00% |
| sorrow-play vs Claudio | 10–11 | 47.62% |
| sorrow-play vs Raven | 11–8 | 57.89% |
| sorrow-play vs Panda | 9–4 | 69.23% |
| sorrow-play vs Miary Zo | 9–4 | 69.23% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.