| RossPierrDoll vs Kazuya | 92–90 | 50.55% |
| RossPierrDoll vs Bryan | 57–88 | 39.31% |
| RossPierrDoll vs Jin | 56–81 | 40.88% |
| RossPierrDoll vs King | 41–73 | 35.96% |
| RossPierrDoll vs Reina | 53–38 | 58.24% |
| RossPierrDoll vs Law | 33–48 | 40.74% |
| RossPierrDoll vs Heihachi | 31–41 | 43.06% |
| RossPierrDoll vs Paul | 31–39 | 44.29% |
| RossPierrDoll vs Dragunov | 37–33 | 52.86% |
| RossPierrDoll vs Steve | 31–38 | 44.93% |
| RossPierrDoll vs Yoshimitsu | 24–42 | 36.36% |
| RossPierrDoll vs Hwoarang | 29–31 | 48.33% |
| RossPierrDoll vs Lili | 19–36 | 34.55% |
| RossPierrDoll vs Jun | 23–24 | 48.94% |
| RossPierrDoll vs Asuka | 12–33 | 26.67% |
| RossPierrDoll vs Devil Jin | 14–26 | 35.00% |
| RossPierrDoll vs Azucena | 15–22 | 40.54% |
| RossPierrDoll vs Victor | 16–20 | 44.44% |
| RossPierrDoll vs Feng | 21–14 | 60.00% |
| RossPierrDoll vs Xiaoyu | 17–17 | 50.00% |
| RossPierrDoll vs Lars | 16–16 | 50.00% |
| RossPierrDoll vs Raven | 14–17 | 45.16% |
| RossPierrDoll vs Alisa | 15–14 | 51.72% |
| RossPierrDoll vs Nina | 14–15 | 48.28% |
| RossPierrDoll vs Anna | 12–17 | 41.38% |
| RossPierrDoll vs Jack-8 | 7–20 | 25.93% |
| RossPierrDoll vs Leroy | 11–14 | 44.00% |
| RossPierrDoll vs Clive | 6–19 | 24.00% |
| RossPierrDoll vs Fahkumram | 6–19 | 24.00% |
| RossPierrDoll vs Claudio | 11–13 | 45.83% |
| RossPierrDoll vs Eddy | 12–12 | 50.00% |
| RossPierrDoll vs Lee | 10–13 | 43.48% |
| RossPierrDoll vs Kuma | 8–11 | 42.11% |
| RossPierrDoll vs Lidia | 6–9 | 40.00% |
| RossPierrDoll vs Leo | 3–7 | 30.00% |
| RossPierrDoll vs Shaheen | 2–6 | 25.00% |
| RossPierrDoll vs Panda | 2–4 | 33.33% |
| RossPierrDoll vs Zafina | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.