| SirMcnasty6 vs Heihachi | 54–59 | 47.79% |
| SirMcnasty6 vs Kazuya | 41–59 | 41.00% |
| SirMcnasty6 vs Law | 47–45 | 51.09% |
| SirMcnasty6 vs Steve | 38–53 | 41.76% |
| SirMcnasty6 vs King | 49–33 | 59.76% |
| SirMcnasty6 vs Jin | 35–44 | 44.30% |
| SirMcnasty6 vs Dragunov | 35–44 | 44.30% |
| SirMcnasty6 vs Bryan | 36–40 | 47.37% |
| SirMcnasty6 vs Reina | 32–39 | 45.07% |
| SirMcnasty6 vs Hwoarang | 25–36 | 40.98% |
| SirMcnasty6 vs Lars | 24–30 | 44.44% |
| SirMcnasty6 vs Lidia | 28–25 | 52.83% |
| SirMcnasty6 vs Jun | 16–35 | 31.37% |
| SirMcnasty6 vs Lee | 13–36 | 26.53% |
| SirMcnasty6 vs Asuka | 23–25 | 47.92% |
| SirMcnasty6 vs Lili | 20–27 | 42.55% |
| SirMcnasty6 vs Raven | 15–29 | 34.09% |
| SirMcnasty6 vs Yoshimitsu | 19–24 | 44.19% |
| SirMcnasty6 vs Paul | 18–21 | 46.15% |
| SirMcnasty6 vs Devil Jin | 11–26 | 29.73% |
| SirMcnasty6 vs Leo | 9–26 | 25.71% |
| SirMcnasty6 vs Azucena | 15–19 | 44.12% |
| SirMcnasty6 vs Xiaoyu | 15–17 | 46.88% |
| SirMcnasty6 vs Nina | 11–21 | 34.38% |
| SirMcnasty6 vs Victor | 15–16 | 48.39% |
| SirMcnasty6 vs Feng | 12–15 | 44.44% |
| SirMcnasty6 vs Jack-8 | 16–10 | 61.54% |
| SirMcnasty6 vs Leroy | 9–17 | 34.62% |
| SirMcnasty6 vs Fahkumram | 10–13 | 43.48% |
| SirMcnasty6 vs Alisa | 7–15 | 31.82% |
| SirMcnasty6 vs Claudio | 10–10 | 50.00% |
| SirMcnasty6 vs Eddy | 4–16 | 20.00% |
| SirMcnasty6 vs Shaheen | 6–10 | 37.50% |
| SirMcnasty6 vs Kuma | 5–11 | 31.25% |
| SirMcnasty6 vs Zafina | 8–6 | 57.14% |
| SirMcnasty6 vs Armor King | 5–7 | 41.67% |
| SirMcnasty6 vs Clive | 6–3 | 66.67% |
| SirMcnasty6 vs Panda | 2–3 | 40.00% |
| SirMcnasty6 vs Anna | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.