| Madonktacc vs Jin | 111–126 | 46.84% |
| Madonktacc vs Bryan | 120–112 | 51.72% |
| Madonktacc vs King | 111–118 | 48.47% |
| Madonktacc vs Lidia | 102–118 | 46.36% |
| Madonktacc vs Kazuya | 105–91 | 53.57% |
| Madonktacc vs Reina | 100–74 | 57.47% |
| Madonktacc vs Clive | 72–95 | 43.11% |
| Madonktacc vs Steve | 62–69 | 47.33% |
| Madonktacc vs Law | 60–62 | 49.18% |
| Madonktacc vs Hwoarang | 53–69 | 43.44% |
| Madonktacc vs Lee | 64–51 | 55.65% |
| Madonktacc vs Dragunov | 58–56 | 50.88% |
| Madonktacc vs Paul | 46–55 | 45.54% |
| Madonktacc vs Lili | 63–38 | 62.38% |
| Madonktacc vs Azucena | 53–44 | 54.64% |
| Madonktacc vs Yoshimitsu | 39–45 | 46.43% |
| Madonktacc vs Jun | 40–44 | 47.62% |
| Madonktacc vs Eddy | 39–41 | 48.75% |
| Madonktacc vs Victor | 36–40 | 47.37% |
| Madonktacc vs Heihachi | 42–33 | 56.00% |
| Madonktacc vs Devil Jin | 42–32 | 56.76% |
| Madonktacc vs Leo | 42–30 | 58.33% |
| Madonktacc vs Claudio | 29–36 | 44.62% |
| Madonktacc vs Asuka | 24–40 | 37.50% |
| Madonktacc vs Xiaoyu | 34–29 | 53.97% |
| Madonktacc vs Lars | 27–31 | 46.55% |
| Madonktacc vs Nina | 18–39 | 31.58% |
| Madonktacc vs Feng | 30–24 | 55.56% |
| Madonktacc vs Jack-8 | 16–35 | 31.37% |
| Madonktacc vs Alisa | 18–29 | 38.30% |
| Madonktacc vs Leroy | 25–17 | 59.52% |
| Madonktacc vs Raven | 22–20 | 52.38% |
| Madonktacc vs Anna | 16–22 | 42.11% |
| Madonktacc vs Kuma | 10–21 | 32.26% |
| Madonktacc vs Miary Zo | 12–19 | 38.71% |
| Madonktacc vs Shaheen | 13–15 | 46.43% |
| Madonktacc vs Armor King | 11–7 | 61.11% |
| Madonktacc vs Fahkumram | 3–11 | 21.43% |
| Madonktacc vs Zafina | 6–4 | 60.00% |
| Madonktacc vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.