| TimeLess vs Jin | 109–100 | 52.15% |
| TimeLess vs Kazuya | 94–91 | 50.81% |
| TimeLess vs King | 101–81 | 55.49% |
| TimeLess vs Bryan | 58–60 | 49.15% |
| TimeLess vs Law | 57–60 | 48.72% |
| TimeLess vs Dragunov | 56–55 | 50.45% |
| TimeLess vs Steve | 47–50 | 48.45% |
| TimeLess vs Paul | 43–48 | 47.25% |
| TimeLess vs Heihachi | 26–51 | 33.77% |
| TimeLess vs Yoshimitsu | 36–38 | 48.65% |
| TimeLess vs Hwoarang | 26–30 | 46.43% |
| TimeLess vs Lee | 25–26 | 49.02% |
| TimeLess vs Azucena | 22–25 | 46.81% |
| TimeLess vs Eddy | 19–26 | 42.22% |
| TimeLess vs Reina | 16–26 | 38.10% |
| TimeLess vs Lili | 18–20 | 47.37% |
| TimeLess vs Victor | 16–22 | 42.11% |
| TimeLess vs Feng | 18–16 | 52.94% |
| TimeLess vs Jun | 17–16 | 51.52% |
| TimeLess vs Devil Jin | 16–15 | 51.61% |
| TimeLess vs Asuka | 8–22 | 26.67% |
| TimeLess vs Lars | 20–9 | 68.97% |
| TimeLess vs Nina | 9–19 | 32.14% |
| TimeLess vs Leroy | 8–15 | 34.78% |
| TimeLess vs Alisa | 12–10 | 54.55% |
| TimeLess vs Anna | 5–16 | 23.81% |
| TimeLess vs Armor King | 8–13 | 38.10% |
| TimeLess vs Claudio | 10–10 | 50.00% |
| TimeLess vs Lidia | 8–12 | 40.00% |
| TimeLess vs Leo | 4–9 | 30.77% |
| TimeLess vs Jack-8 | 1–9 | 10.00% |
| TimeLess vs Xiaoyu | 5–4 | 55.56% |
| TimeLess vs Shaheen | 6–3 | 66.67% |
| TimeLess vs Raven | 4–5 | 44.44% |
| TimeLess vs Kuma | 3–5 | 37.50% |
| TimeLess vs Fahkumram | 4–4 | 50.00% |
| TimeLess vs Clive | 5–2 | 71.43% |
| TimeLess vs Panda | 0–3 | 0.00% |
| TimeLess vs Zafina | 2–1 | 66.67% |
| TimeLess vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.