| † na drogę vs Kazuya | 123–74 | 62.44% |
| † na drogę vs Jin | 93–70 | 57.06% |
| † na drogę vs Bryan | 68–55 | 55.28% |
| † na drogę vs Reina | 75–48 | 60.98% |
| † na drogę vs Heihachi | 66–46 | 58.93% |
| † na drogę vs Yoshimitsu | 52–56 | 48.15% |
| † na drogę vs Dragunov | 62–45 | 57.94% |
| † na drogę vs Steve | 46–48 | 48.94% |
| † na drogę vs Devil Jin | 56–33 | 62.92% |
| † na drogę vs Hwoarang | 45–41 | 52.33% |
| † na drogę vs Law | 51–30 | 62.96% |
| † na drogę vs Paul | 49–28 | 63.64% |
| † na drogę vs King | 51–26 | 66.23% |
| † na drogę vs Lili | 36–37 | 49.32% |
| † na drogę vs Lee | 50–20 | 71.43% |
| † na drogę vs Lars | 21–40 | 34.43% |
| † na drogę vs Nina | 21–32 | 39.62% |
| † na drogę vs Asuka | 23–26 | 46.94% |
| † na drogę vs Azucena | 17–32 | 34.69% |
| † na drogę vs Clive | 13–36 | 26.53% |
| † na drogę vs Jun | 30–17 | 63.83% |
| † na drogę vs Lidia | 25–22 | 53.19% |
| † na drogę vs Leo | 24–17 | 58.54% |
| † na drogę vs Alisa | 14–26 | 35.00% |
| † na drogę vs Victor | 15–25 | 37.50% |
| † na drogę vs Feng | 20–19 | 51.28% |
| † na drogę vs Raven | 13–22 | 37.14% |
| † na drogę vs Xiaoyu | 19–12 | 61.29% |
| † na drogę vs Eddy | 12–19 | 38.71% |
| † na drogę vs Armor King | 23–7 | 76.67% |
| † na drogę vs Zafina | 6–22 | 21.43% |
| † na drogę vs Jack-8 | 10–12 | 45.45% |
| † na drogę vs Shaheen | 14–8 | 63.64% |
| † na drogę vs Leroy | 13–8 | 61.90% |
| † na drogę vs Miary Zo | 6–15 | 28.57% |
| † na drogę vs Kuma | 10–9 | 52.63% |
| † na drogę vs Claudio | 7–9 | 43.75% |
| † na drogę vs Anna | 7–5 | 58.33% |
| † na drogę vs Fahkumram | 4–6 | 40.00% |
| † na drogę vs Panda | 2–5 | 28.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.