| Djcaribe vs King | 304–382 | 44.31% |
| Djcaribe vs Kazuya | 249–368 | 40.36% |
| Djcaribe vs Jin | 228–339 | 40.21% |
| Djcaribe vs Bryan | 251–274 | 47.81% |
| Djcaribe vs Steve | 212–278 | 43.27% |
| Djcaribe vs Reina | 189–271 | 41.09% |
| Djcaribe vs Hwoarang | 156–280 | 35.78% |
| Djcaribe vs Law | 185–245 | 43.02% |
| Djcaribe vs Heihachi | 163–254–1 | 39.09% |
| Djcaribe vs Dragunov | 163–201 | 44.78% |
| Djcaribe vs Armor King | 153–173 | 46.93% |
| Djcaribe vs Azucena | 130–162 | 44.52% |
| Djcaribe vs Fahkumram | 115–172 | 40.07% |
| Djcaribe vs Lili | 120–161 | 42.70% |
| Djcaribe vs Jun | 104–169 | 38.10% |
| Djcaribe vs Eddy | 113–159 | 41.54% |
| Djcaribe vs Yoshimitsu | 107–139 | 43.50% |
| Djcaribe vs Lee | 111–131 | 45.87% |
| Djcaribe vs Victor | 110–116 | 48.67% |
| Djcaribe vs Asuka | 83–142 | 36.89% |
| Djcaribe vs Paul | 91–129 | 41.36% |
| Djcaribe vs Lars | 96–116 | 45.28% |
| Djcaribe vs Clive | 77–131 | 37.02% |
| Djcaribe vs Anna | 81–124 | 39.51% |
| Djcaribe vs Xiaoyu | 89–110 | 44.72% |
| Djcaribe vs Lidia | 74–110 | 40.22% |
| Djcaribe vs Devil Jin | 62–120 | 34.07% |
| Djcaribe vs Feng | 54–107 | 33.54% |
| Djcaribe vs Leo | 67–93 | 41.88% |
| Djcaribe vs Miary Zo | 60–96 | 38.46% |
| Djcaribe vs Raven | 61–80 | 43.26% |
| Djcaribe vs Nina | 56–75 | 42.75% |
| Djcaribe vs Jack-8 | 36–93 | 27.91% |
| Djcaribe vs Leroy | 45–68 | 39.82% |
| Djcaribe vs Claudio | 34–76 | 30.91% |
| Djcaribe vs Alisa | 33–65 | 33.67% |
| Djcaribe vs Kuma | 32–62 | 34.04% |
| Djcaribe vs Zafina | 29–56 | 34.12% |
| Djcaribe vs Shaheen | 23–39 | 37.10% |
| Djcaribe vs Panda | 3–15 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.