| SGL Armitheus vs Bryan | 41–59 | 41.00% |
| SGL Armitheus vs Jin | 46–49 | 48.42% |
| SGL Armitheus vs Law | 55–38 | 59.14% |
| SGL Armitheus vs Kazuya | 49–42 | 53.85% |
| SGL Armitheus vs Reina | 45–41 | 52.33% |
| SGL Armitheus vs Devil Jin | 44–36 | 55.00% |
| SGL Armitheus vs King | 38–41 | 48.10% |
| SGL Armitheus vs Steve | 43–29 | 59.72% |
| SGL Armitheus vs Lars | 36–28 | 56.25% |
| SGL Armitheus vs Hwoarang | 32–31 | 50.79% |
| SGL Armitheus vs Paul | 32–30 | 51.61% |
| SGL Armitheus vs Dragunov | 36–26 | 58.06% |
| SGL Armitheus vs Lili | 29–31 | 48.33% |
| SGL Armitheus vs Xiaoyu | 29–30 | 49.15% |
| SGL Armitheus vs Yoshimitsu | 31–25 | 55.36% |
| SGL Armitheus vs Lee | 30–26 | 53.57% |
| SGL Armitheus vs Eddy | 29–25 | 53.70% |
| SGL Armitheus vs Nina | 25–27 | 48.08% |
| SGL Armitheus vs Asuka | 29–22 | 56.86% |
| SGL Armitheus vs Zafina | 27–24 | 52.94% |
| SGL Armitheus vs Jun | 28–23 | 54.90% |
| SGL Armitheus vs Leo | 28–18 | 60.87% |
| SGL Armitheus vs Victor | 22–24 | 47.83% |
| SGL Armitheus vs Feng | 18–26 | 40.91% |
| SGL Armitheus vs Lidia | 23–21 | 52.27% |
| SGL Armitheus vs Alisa | 18–24 | 42.86% |
| SGL Armitheus vs Claudio | 22–19–1 | 53.66% |
| SGL Armitheus vs Azucena | 29–9 | 76.32% |
| SGL Armitheus vs Leroy | 18–15 | 54.55% |
| SGL Armitheus vs Raven | 14–19 | 42.42% |
| SGL Armitheus vs Jack-8 | 19–12 | 61.29% |
| SGL Armitheus vs Heihachi | 13–18 | 41.94% |
| SGL Armitheus vs Shaheen | 15–5 | 75.00% |
| SGL Armitheus vs Clive | 9–11 | 45.00% |
| SGL Armitheus vs Fahkumram | 9–8 | 52.94% |
| SGL Armitheus vs Kuma | 12–4 | 75.00% |
| SGL Armitheus vs Panda | 5–9 | 35.71% |
| SGL Armitheus vs Anna | 4–8 | 33.33% |
| SGL Armitheus vs Armor King | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.