| RuLex_ 87 vs Kazuya | 115–111 | 50.88% |
| RuLex_ 87 vs Jin | 86–92 | 48.31% |
| RuLex_ 87 vs King | 95–76 | 55.56% |
| RuLex_ 87 vs Heihachi | 83–88 | 48.54% |
| RuLex_ 87 vs Hwoarang | 90–76–1 | 54.22% |
| RuLex_ 87 vs Bryan | 76–74 | 50.67% |
| RuLex_ 87 vs Law | 71–72 | 49.65% |
| RuLex_ 87 vs Reina | 60–67 | 47.24% |
| RuLex_ 87 vs Clive | 58–59 | 49.57% |
| RuLex_ 87 vs Yoshimitsu | 52–52 | 50.00% |
| RuLex_ 87 vs Steve | 55–49 | 52.88% |
| RuLex_ 87 vs Paul | 61–35 | 63.54% |
| RuLex_ 87 vs Lili | 56–39 | 58.95% |
| RuLex_ 87 vs Dragunov | 52–39 | 57.14% |
| RuLex_ 87 vs Armor King | 43–47 | 47.78% |
| RuLex_ 87 vs Feng | 35–32 | 52.24% |
| RuLex_ 87 vs Asuka | 35–30 | 53.85% |
| RuLex_ 87 vs Lee | 36–25 | 59.02% |
| RuLex_ 87 vs Lars | 32–28 | 53.33% |
| RuLex_ 87 vs Xiaoyu | 27–30 | 47.37% |
| RuLex_ 87 vs Fahkumram | 15–41 | 26.79% |
| RuLex_ 87 vs Devil Jin | 19–33 | 36.54% |
| RuLex_ 87 vs Jun | 24–27 | 47.06% |
| RuLex_ 87 vs Nina | 27–21 | 56.25% |
| RuLex_ 87 vs Azucena | 23–25 | 47.92% |
| RuLex_ 87 vs Raven | 18–28 | 39.13% |
| RuLex_ 87 vs Eddy | 14–30 | 31.82% |
| RuLex_ 87 vs Lidia | 24–19 | 55.81% |
| RuLex_ 87 vs Alisa | 20–16 | 55.56% |
| RuLex_ 87 vs Claudio | 19–16 | 54.29% |
| RuLex_ 87 vs Victor | 14–21 | 40.00% |
| RuLex_ 87 vs Miary Zo | 10–23 | 30.30% |
| RuLex_ 87 vs Leo | 15–17 | 46.88% |
| RuLex_ 87 vs Jack-8 | 11–19 | 36.67% |
| RuLex_ 87 vs Shaheen | 12–14 | 46.15% |
| RuLex_ 87 vs Anna | 12–13 | 48.00% |
| RuLex_ 87 vs Kuma | 6–11 | 35.29% |
| RuLex_ 87 vs Zafina | 3–12 | 20.00% |
| RuLex_ 87 vs Leroy | 7–6 | 53.85% |
| RuLex_ 87 vs Panda | 3–4 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.