| Mad_Monk_Atl vs Reina | 23–26 | 46.94% |
| Mad_Monk_Atl vs Eddy | 31–15 | 67.39% |
| Mad_Monk_Atl vs Kazuya | 25–20 | 55.56% |
| Mad_Monk_Atl vs King | 25–19 | 56.82% |
| Mad_Monk_Atl vs Jin | 22–20 | 52.38% |
| Mad_Monk_Atl vs Lars | 20–18 | 52.63% |
| Mad_Monk_Atl vs Law | 20–17 | 54.05% |
| Mad_Monk_Atl vs Dragunov | 18–13 | 58.06% |
| Mad_Monk_Atl vs Hwoarang | 16–13 | 55.17% |
| Mad_Monk_Atl vs Bryan | 22–7 | 75.86% |
| Mad_Monk_Atl vs Lili | 17–12 | 58.62% |
| Mad_Monk_Atl vs Paul | 13–12 | 52.00% |
| Mad_Monk_Atl vs Steve | 16–9 | 64.00% |
| Mad_Monk_Atl vs Devil Jin | 9–14 | 39.13% |
| Mad_Monk_Atl vs Asuka | 16–6 | 72.73% |
| Mad_Monk_Atl vs Lee | 14–8 | 63.64% |
| Mad_Monk_Atl vs Leroy | 14–7 | 66.67% |
| Mad_Monk_Atl vs Nina | 10–9 | 52.63% |
| Mad_Monk_Atl vs Azucena | 9–8 | 52.94% |
| Mad_Monk_Atl vs Victor | 13–4 | 76.47% |
| Mad_Monk_Atl vs Raven | 12–4 | 75.00% |
| Mad_Monk_Atl vs Yoshimitsu | 10–5 | 66.67% |
| Mad_Monk_Atl vs Xiaoyu | 5–10 | 33.33% |
| Mad_Monk_Atl vs Feng | 12–3 | 80.00% |
| Mad_Monk_Atl vs Jun | 11–3 | 78.57% |
| Mad_Monk_Atl vs Heihachi | 9–5 | 64.29% |
| Mad_Monk_Atl vs Alisa | 9–4 | 69.23% |
| Mad_Monk_Atl vs Claudio | 8–3 | 72.73% |
| Mad_Monk_Atl vs Jack-8 | 7–3 | 70.00% |
| Mad_Monk_Atl vs Leo | 4–3 | 57.14% |
| Mad_Monk_Atl vs Kuma | 5–2 | 71.43% |
| Mad_Monk_Atl vs Zafina | 4–3 | 57.14% |
| Mad_Monk_Atl vs Lidia | 1–5 | 16.67% |
| Mad_Monk_Atl vs Anna | 5–0 | 100.00% |
| Mad_Monk_Atl vs Miary Zo | 3–1 | 75.00% |
| Mad_Monk_Atl vs Clive | 2–0 | 100.00% |
| Mad_Monk_Atl vs Shaheen | 1–0 | 100.00% |
| Mad_Monk_Atl vs Panda | 0–1 | 0.00% |
| Mad_Monk_Atl vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.