Name history
| FengMin | |
| ichwesTV | |
| TTVichwes | |
| Stak-K-Brown | |
| rstarGiftedMeT8 | |
| RstarGiftedMeT8 | |
| ichwes | |
| Camellya | |
| LOCOMOCO |
| FengMin vs Kazuya | 185–35 | 84.09% |
| FengMin vs Jin | 125–36 | 77.64% |
| FengMin vs Steve | 122–34 | 78.21% |
| FengMin vs King | 131–22 | 85.62% |
| FengMin vs Bryan | 123–28 | 81.46% |
| FengMin vs Reina | 115–36 | 76.16% |
| FengMin vs Yoshimitsu | 99–23 | 81.15% |
| FengMin vs Hwoarang | 93–26 | 78.15% |
| FengMin vs Paul | 98–15 | 86.73% |
| FengMin vs Law | 87–21 | 80.56% |
| FengMin vs Dragunov | 83–18 | 82.18% |
| FengMin vs Feng | 74–15 | 83.15% |
| FengMin vs Lili | 66–20 | 76.74% |
| FengMin vs Armor King | 65–18 | 78.31% |
| FengMin vs Eddy | 58–23 | 71.60% |
| FengMin vs Victor | 63–17 | 78.75% |
| FengMin vs Lars | 64–14 | 82.05% |
| FengMin vs Lee | 61–16 | 79.22% |
| FengMin vs Leo | 58–15–1 | 79.45% |
| FengMin vs Alisa | 64–10 | 86.49% |
| FengMin vs Asuka | 60–10 | 85.71% |
| FengMin vs Xiaoyu | 52–14 | 78.79% |
| FengMin vs Jun | 49–17 | 74.24% |
| FengMin vs Devil Jin | 50–15 | 76.92% |
| FengMin vs Heihachi | 49–15 | 76.56% |
| FengMin vs Miary Zo | 46–15 | 75.41% |
| FengMin vs Leroy | 33–21 | 61.11% |
| FengMin vs Azucena | 45–8 | 84.91% |
| FengMin vs Jack-8 | 42–9 | 82.35% |
| FengMin vs Anna | 34–14 | 70.83% |
| FengMin vs Raven | 39–7 | 84.78% |
| FengMin vs Nina | 41–4 | 91.11% |
| FengMin vs Lidia | 33–11 | 75.00% |
| FengMin vs Clive | 30–11 | 73.17% |
| FengMin vs Claudio | 27–12 | 69.23% |
| FengMin vs Zafina | 33–6 | 84.62% |
| FengMin vs Kuma | 32–6 | 84.21% |
| FengMin vs Fahkumram | 17–6 | 73.91% |
| FengMin vs Shaheen | 12–4 | 75.00% |
| FengMin vs Panda | 9–2 | 81.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.