| Richiemac951 vs King | 39–58 | 40.21% |
| Richiemac951 vs Reina | 27–40 | 40.30% |
| Richiemac951 vs Kazuya | 31–29 | 51.67% |
| Richiemac951 vs Jun | 26–28 | 48.15% |
| Richiemac951 vs Heihachi | 23–31 | 42.59% |
| Richiemac951 vs Jin | 22–26 | 45.83% |
| Richiemac951 vs Clive | 25–22 | 53.19% |
| Richiemac951 vs Fahkumram | 23–24 | 48.94% |
| Richiemac951 vs Law | 22–24 | 47.83% |
| Richiemac951 vs Asuka | 21–20 | 51.22% |
| Richiemac951 vs Dragunov | 24–16 | 60.00% |
| Richiemac951 vs Steve | 18–21 | 46.15% |
| Richiemac951 vs Azucena | 24–15 | 61.54% |
| Richiemac951 vs Lars | 12–21 | 36.36% |
| Richiemac951 vs Hwoarang | 21–11 | 65.62% |
| Richiemac951 vs Lili | 16–16 | 50.00% |
| Richiemac951 vs Bryan | 11–20 | 35.48% |
| Richiemac951 vs Nina | 18–13 | 58.06% |
| Richiemac951 vs Lee | 10–19 | 34.48% |
| Richiemac951 vs Raven | 12–17 | 41.38% |
| Richiemac951 vs Feng | 15–13 | 53.57% |
| Richiemac951 vs Paul | 8–19 | 29.63% |
| Richiemac951 vs Yoshimitsu | 14–11 | 56.00% |
| Richiemac951 vs Leo | 12–13 | 48.00% |
| Richiemac951 vs Alisa | 10–14 | 41.67% |
| Richiemac951 vs Victor | 9–15 | 37.50% |
| Richiemac951 vs Devil Jin | 10–12 | 45.45% |
| Richiemac951 vs Eddy | 7–15 | 31.82% |
| Richiemac951 vs Kuma | 5–14 | 26.32% |
| Richiemac951 vs Xiaoyu | 12–5 | 70.59% |
| Richiemac951 vs Lidia | 4–12 | 25.00% |
| Richiemac951 vs Anna | 10–5 | 66.67% |
| Richiemac951 vs Claudio | 6–8 | 42.86% |
| Richiemac951 vs Armor King | 11–3 | 78.57% |
| Richiemac951 vs Leroy | 8–5 | 61.54% |
| Richiemac951 vs Miary Zo | 7–6 | 53.85% |
| Richiemac951 vs Panda | 7–3 | 70.00% |
| Richiemac951 vs Zafina | 7–3 | 70.00% |
| Richiemac951 vs Jack-8 | 1–8 | 11.11% |
| Richiemac951 vs Shaheen | 6–2 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.