| i am error vs King | 45–72 | 38.46% |
| i am error vs Kazuya | 43–64 | 40.19% |
| i am error vs Jin | 35–68 | 33.98% |
| i am error vs Reina | 42–60 | 41.18% |
| i am error vs Steve | 42–51 | 45.16% |
| i am error vs Bryan | 30–51 | 37.04% |
| i am error vs Azucena | 22–54 | 28.95% |
| i am error vs Dragunov | 33–42 | 44.00% |
| i am error vs Hwoarang | 22–52 | 29.73% |
| i am error vs Asuka | 24–40 | 37.50% |
| i am error vs Clive | 28–32 | 46.67% |
| i am error vs Law | 25–33 | 43.10% |
| i am error vs Armor King | 31–26 | 54.39% |
| i am error vs Jun | 23–29 | 44.23% |
| i am error vs Victor | 23–29 | 44.23% |
| i am error vs Lars | 19–31 | 38.00% |
| i am error vs Xiaoyu | 18–26 | 40.91% |
| i am error vs Eddy | 15–29 | 34.09% |
| i am error vs Heihachi | 15–29 | 34.09% |
| i am error vs Lili | 19–24 | 44.19% |
| i am error vs Leroy | 20–23 | 46.51% |
| i am error vs Nina | 20–22 | 47.62% |
| i am error vs Fahkumram | 13–28 | 31.71% |
| i am error vs Leo | 12–28 | 30.00% |
| i am error vs Yoshimitsu | 13–19 | 40.62% |
| i am error vs Paul | 7–23 | 23.33% |
| i am error vs Feng | 9–21 | 30.00% |
| i am error vs Kuma | 10–20 | 33.33% |
| i am error vs Shaheen | 12–15 | 44.44% |
| i am error vs Jack-8 | 8–18 | 30.77% |
| i am error vs Alisa | 9–15 | 37.50% |
| i am error vs Devil Jin | 8–15 | 34.78% |
| i am error vs Lidia | 7–14 | 33.33% |
| i am error vs Lee | 7–12 | 36.84% |
| i am error vs Raven | 10–5 | 66.67% |
| i am error vs Zafina | 3–9 | 25.00% |
| i am error vs Anna | 3–8 | 27.27% |
| i am error vs Miary Zo | 7–4 | 63.64% |
| i am error vs Claudio | 3–5 | 37.50% |
| i am error vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.