| PracticeOnly vs Armor King | 46–14 | 76.67% |
| PracticeOnly vs Hwoarang | 44–6 | 88.00% |
| PracticeOnly vs Reina | 36–9 | 80.00% |
| PracticeOnly vs Kazuya | 37–7 | 84.09% |
| PracticeOnly vs Bryan | 39–3 | 92.86% |
| PracticeOnly vs King | 32–3 | 91.43% |
| PracticeOnly vs Jin | 24–6 | 80.00% |
| PracticeOnly vs Dragunov | 25–4 | 86.21% |
| PracticeOnly vs Eddy | 25–3 | 89.29% |
| PracticeOnly vs Steve | 24–3 | 88.89% |
| PracticeOnly vs Jun | 24–3 | 88.89% |
| PracticeOnly vs Law | 21–0 | 100.00% |
| PracticeOnly vs Asuka | 15–6 | 71.43% |
| PracticeOnly vs Victor | 18–2 | 90.00% |
| PracticeOnly vs Leroy | 15–3 | 83.33% |
| PracticeOnly vs Nina | 12–5 | 70.59% |
| PracticeOnly vs Feng | 15–1 | 93.75% |
| PracticeOnly vs Lars | 15–1 | 93.75% |
| PracticeOnly vs Lee | 15–1 | 93.75% |
| PracticeOnly vs Azucena | 15–0 | 100.00% |
| PracticeOnly vs Paul | 12–2 | 85.71% |
| PracticeOnly vs Xiaoyu | 6–8 | 42.86% |
| PracticeOnly vs Yoshimitsu | 8–4 | 66.67% |
| PracticeOnly vs Lili | 11–1 | 91.67% |
| PracticeOnly vs Leo | 7–3 | 70.00% |
| PracticeOnly vs Claudio | 10–0 | 100.00% |
| PracticeOnly vs Heihachi | 7–3 | 70.00% |
| PracticeOnly vs Jack-8 | 7–2 | 77.78% |
| PracticeOnly vs Alisa | 8–1 | 88.89% |
| PracticeOnly vs Zafina | 6–3 | 66.67% |
| PracticeOnly vs Shaheen | 5–2 | 71.43% |
| PracticeOnly vs Raven | 6–0 | 100.00% |
| PracticeOnly vs Lidia | 4–2 | 66.67% |
| PracticeOnly vs Anna | 5–1 | 83.33% |
| PracticeOnly vs Devil Jin | 3–2 | 60.00% |
| PracticeOnly vs Kuma | 4–0 | 100.00% |
| PracticeOnly vs Fahkumram | 2–1 | 66.67% |
| PracticeOnly vs Panda | 1–0 | 100.00% |
| PracticeOnly vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.