| RaKriSGG vs Jin | 229–168 | 57.68% |
| RaKriSGG vs Kazuya | 233–147 | 61.32% |
| RaKriSGG vs Bryan | 134–152 | 46.85% |
| RaKriSGG vs Reina | 159–124 | 56.18% |
| RaKriSGG vs Hwoarang | 145–120 | 54.72% |
| RaKriSGG vs Paul | 129–114 | 53.09% |
| RaKriSGG vs Heihachi | 134–93 | 59.03% |
| RaKriSGG vs Law | 128–85 | 60.09% |
| RaKriSGG vs Dragunov | 112–100 | 52.83% |
| RaKriSGG vs King | 121–90 | 57.35% |
| RaKriSGG vs Steve | 100–84 | 54.35% |
| RaKriSGG vs Yoshimitsu | 94–75 | 55.62% |
| RaKriSGG vs Feng | 87–73 | 54.37% |
| RaKriSGG vs Devil Jin | 83–73 | 53.21% |
| RaKriSGG vs Lee | 72–67 | 51.80% |
| RaKriSGG vs Lili | 75–58 | 56.39% |
| RaKriSGG vs Asuka | 73–54 | 57.48% |
| RaKriSGG vs Alisa | 67–59 | 53.17% |
| RaKriSGG vs Jun | 68–58 | 53.97% |
| RaKriSGG vs Xiaoyu | 75–48 | 60.98% |
| RaKriSGG vs Lars | 69–50 | 57.98% |
| RaKriSGG vs Azucena | 47–62 | 43.12% |
| RaKriSGG vs Nina | 60–46 | 56.60% |
| RaKriSGG vs Victor | 55–43 | 56.12% |
| RaKriSGG vs Leo | 48–39 | 55.17% |
| RaKriSGG vs Leroy | 44–36 | 55.00% |
| RaKriSGG vs Lidia | 40–40 | 50.00% |
| RaKriSGG vs Jack-8 | 42–34 | 55.26% |
| RaKriSGG vs Clive | 31–36 | 46.27% |
| RaKriSGG vs Claudio | 35–31 | 53.03% |
| RaKriSGG vs Raven | 41–24 | 63.08% |
| RaKriSGG vs Eddy | 26–37 | 41.27% |
| RaKriSGG vs Armor King | 29–28 | 50.88% |
| RaKriSGG vs Zafina | 26–29 | 47.27% |
| RaKriSGG vs Fahkumram | 24–18 | 57.14% |
| RaKriSGG vs Shaheen | 19–22 | 46.34% |
| RaKriSGG vs Kuma | 19–20 | 48.72% |
| RaKriSGG vs Panda | 14–12 | 53.85% |
| RaKriSGG vs Anna | 4–7 | 36.36% |
| RaKriSGG vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.