| HeWhoWasGod vs Kazuya | 46–34 | 57.50% |
| HeWhoWasGod vs Law | 22–30 | 42.31% |
| HeWhoWasGod vs King | 30–22 | 57.69% |
| HeWhoWasGod vs Jin | 20–29 | 40.82% |
| HeWhoWasGod vs Reina | 22–24 | 47.83% |
| HeWhoWasGod vs Lars | 23–19 | 54.76% |
| HeWhoWasGod vs Steve | 18–23 | 43.90% |
| HeWhoWasGod vs Azucena | 18–21 | 46.15% |
| HeWhoWasGod vs Eddy | 14–24 | 36.84% |
| HeWhoWasGod vs Hwoarang | 15–22 | 40.54% |
| HeWhoWasGod vs Bryan | 23–13 | 63.89% |
| HeWhoWasGod vs Dragunov | 13–23 | 36.11% |
| HeWhoWasGod vs Jun | 10–25 | 28.57% |
| HeWhoWasGod vs Lidia | 15–18 | 45.45% |
| HeWhoWasGod vs Nina | 18–10 | 64.29% |
| HeWhoWasGod vs Yoshimitsu | 15–11 | 57.69% |
| HeWhoWasGod vs Paul | 6–19 | 24.00% |
| HeWhoWasGod vs Asuka | 12–12 | 50.00% |
| HeWhoWasGod vs Victor | 17–7 | 70.83% |
| HeWhoWasGod vs Claudio | 7–14 | 33.33% |
| HeWhoWasGod vs Lee | 9–12 | 42.86% |
| HeWhoWasGod vs Clive | 10–11 | 47.62% |
| HeWhoWasGod vs Heihachi | 12–7 | 63.16% |
| HeWhoWasGod vs Xiaoyu | 9–9 | 50.00% |
| HeWhoWasGod vs Leo | 12–5 | 70.59% |
| HeWhoWasGod vs Kuma | 10–7 | 58.82% |
| HeWhoWasGod vs Lili | 8–8 | 50.00% |
| HeWhoWasGod vs Shaheen | 7–9 | 43.75% |
| HeWhoWasGod vs Raven | 11–5 | 68.75% |
| HeWhoWasGod vs Alisa | 8–7 | 53.33% |
| HeWhoWasGod vs Leroy | 9–6 | 60.00% |
| HeWhoWasGod vs Jack-8 | 8–6 | 57.14% |
| HeWhoWasGod vs Devil Jin | 6–6 | 50.00% |
| HeWhoWasGod vs Fahkumram | 5–2 | 71.43% |
| HeWhoWasGod vs Zafina | 2–4 | 33.33% |
| HeWhoWasGod vs Feng | 1–4 | 20.00% |
| HeWhoWasGod vs Anna | 1–4 | 20.00% |
| HeWhoWasGod vs Panda | 1–2 | 33.33% |
| HeWhoWasGod vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.