| Thatboi_Gio vs Jin | 75–45 | 62.50% |
| Thatboi_Gio vs Kazuya | 66–46 | 58.93% |
| Thatboi_Gio vs King | 65–43 | 60.19% |
| Thatboi_Gio vs Law | 59–32 | 64.84% |
| Thatboi_Gio vs Bryan | 46–23 | 66.67% |
| Thatboi_Gio vs Reina | 46–23 | 66.67% |
| Thatboi_Gio vs Paul | 41–24 | 63.08% |
| Thatboi_Gio vs Hwoarang | 24–41 | 36.92% |
| Thatboi_Gio vs Dragunov | 38–26 | 59.38% |
| Thatboi_Gio vs Eddy | 25–35 | 41.67% |
| Thatboi_Gio vs Azucena | 29–30 | 49.15% |
| Thatboi_Gio vs Lars | 32–25 | 56.14% |
| Thatboi_Gio vs Steve | 32–21 | 60.38% |
| Thatboi_Gio vs Lili | 27–26 | 50.94% |
| Thatboi_Gio vs Jun | 26–25 | 50.98% |
| Thatboi_Gio vs Lee | 25–19 | 56.82% |
| Thatboi_Gio vs Heihachi | 32–12 | 72.73% |
| Thatboi_Gio vs Asuka | 26–17 | 60.47% |
| Thatboi_Gio vs Victor | 21–22 | 48.84% |
| Thatboi_Gio vs Leroy | 21–20 | 51.22% |
| Thatboi_Gio vs Nina | 22–15 | 59.46% |
| Thatboi_Gio vs Lidia | 19–18 | 51.35% |
| Thatboi_Gio vs Yoshimitsu | 20–16 | 55.56% |
| Thatboi_Gio vs Raven | 20–13 | 60.61% |
| Thatboi_Gio vs Xiaoyu | 15–16 | 48.39% |
| Thatboi_Gio vs Alisa | 18–13 | 58.06% |
| Thatboi_Gio vs Leo | 18–12 | 60.00% |
| Thatboi_Gio vs Feng | 12–16 | 42.86% |
| Thatboi_Gio vs Devil Jin | 15–10 | 60.00% |
| Thatboi_Gio vs Jack-8 | 12–12 | 50.00% |
| Thatboi_Gio vs Zafina | 6–11 | 35.29% |
| Thatboi_Gio vs Claudio | 12–4 | 75.00% |
| Thatboi_Gio vs Shaheen | 8–6 | 57.14% |
| Thatboi_Gio vs Kuma | 10–4 | 71.43% |
| Thatboi_Gio vs Clive | 6–3 | 66.67% |
| Thatboi_Gio vs Fahkumram | 6–1 | 85.71% |
| Thatboi_Gio vs Anna | 3–3 | 50.00% |
| Thatboi_Gio vs Panda | 2–2 | 50.00% |
| Thatboi_Gio vs Armor King | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.