Name history
| 이것이바로머레이의철학 | |
| 저는레버를오른손으로잡습니다 | |
| 6800원주고맵산흑우없제 | |
| 난포기하지않아으아으아아아아악 | |
| 로단테망글레시 | |
| 이세상에서제일슬픈생선은울어 |
| 이것이바로머레이의철학 vs Bryan | 112–61 | 64.74% |
| 이것이바로머레이의철학 vs Kazuya | 99–56 | 63.87% |
| 이것이바로머레이의철학 vs Heihachi | 95–53 | 64.19% |
| 이것이바로머레이의철학 vs Dragunov | 103–42 | 71.03% |
| 이것이바로머레이의철학 vs Jin | 81–39 | 67.50% |
| 이것이바로머레이의철학 vs Paul | 87–30–1 | 74.36% |
| 이것이바로머레이의철학 vs King | 81–32 | 71.68% |
| 이것이바로머레이의철학 vs Reina | 83–28 | 74.77% |
| 이것이바로머레이의철학 vs Clive | 69–36 | 65.71% |
| 이것이바로머레이의철학 vs Devil Jin | 62–39 | 61.39% |
| 이것이바로머레이의철학 vs Jun | 71–29 | 71.00% |
| 이것이바로머레이의철학 vs Hwoarang | 82–17 | 82.83% |
| 이것이바로머레이의철학 vs Steve | 61–30 | 67.03% |
| 이것이바로머레이의철학 vs Victor | 58–31 | 65.17% |
| 이것이바로머레이의철학 vs Lili | 58–23 | 71.60% |
| 이것이바로머레이의철학 vs Feng | 50–23 | 68.49% |
| 이것이바로머레이의철학 vs Lars | 53–16 | 76.81% |
| 이것이바로머레이의철학 vs Claudio | 44–25 | 63.77% |
| 이것이바로머레이의철학 vs Azucena | 48–21 | 69.57% |
| 이것이바로머레이의철학 vs Leroy | 43–23 | 65.15% |
| 이것이바로머레이의철학 vs Asuka | 41–22 | 65.08% |
| 이것이바로머레이의철학 vs Law | 41–20 | 67.21% |
| 이것이바로머레이의철학 vs Shaheen | 30–28 | 51.72% |
| 이것이바로머레이의철학 vs Nina | 37–19 | 66.07% |
| 이것이바로머레이의철학 vs Yoshimitsu | 41–13 | 75.93% |
| 이것이바로머레이의철학 vs Leo | 43–10 | 81.13% |
| 이것이바로머레이의철학 vs Lidia | 37–14–1 | 72.55% |
| 이것이바로머레이의철학 vs Lee | 33–17 | 66.00% |
| 이것이바로머레이의철학 vs Alisa | 35–12 | 74.47% |
| 이것이바로머레이의철학 vs Raven | 32–10 | 76.19% |
| 이것이바로머레이의철학 vs Jack-8 | 32–8 | 80.00% |
| 이것이바로머레이의철학 vs Xiaoyu | 26–10 | 72.22% |
| 이것이바로머레이의철학 vs Eddy | 22–8 | 73.33% |
| 이것이바로머레이의철학 vs Kuma | 16–10 | 61.54% |
| 이것이바로머레이의철학 vs Zafina | 19–7 | 73.08% |
| 이것이바로머레이의철학 vs Panda | 8–3 | 72.73% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.