| h1sn_rocky98 vs Jin | 22–4 | 84.62% |
| h1sn_rocky98 vs Bryan | 11–6 | 64.71% |
| h1sn_rocky98 vs Xiaoyu | 12–3 | 80.00% |
| h1sn_rocky98 vs Law | 12–2 | 85.71% |
| h1sn_rocky98 vs Jun | 9–4 | 69.23% |
| h1sn_rocky98 vs King | 9–2 | 81.82% |
| h1sn_rocky98 vs Hwoarang | 8–2 | 80.00% |
| h1sn_rocky98 vs Kazuya | 10–0 | 100.00% |
| h1sn_rocky98 vs Yoshimitsu | 6–3 | 66.67% |
| h1sn_rocky98 vs Lidia | 6–3 | 66.67% |
| h1sn_rocky98 vs Asuka | 6–2 | 75.00% |
| h1sn_rocky98 vs Lili | 7–1 | 87.50% |
| h1sn_rocky98 vs Eddy | 5–3 | 62.50% |
| h1sn_rocky98 vs Paul | 5–2 | 71.43% |
| h1sn_rocky98 vs Steve | 5–1 | 83.33% |
| h1sn_rocky98 vs Feng | 5–1 | 83.33% |
| h1sn_rocky98 vs Lee | 5–1 | 83.33% |
| h1sn_rocky98 vs Azucena | 4–2 | 66.67% |
| h1sn_rocky98 vs Heihachi | 4–2 | 66.67% |
| h1sn_rocky98 vs Dragunov | 4–1 | 80.00% |
| h1sn_rocky98 vs Reina | 5–0 | 100.00% |
| h1sn_rocky98 vs Victor | 5–0 | 100.00% |
| h1sn_rocky98 vs Alisa | 3–1 | 75.00% |
| h1sn_rocky98 vs Claudio | 1–2 | 33.33% |
| h1sn_rocky98 vs Leroy | 2–1 | 66.67% |
| h1sn_rocky98 vs Armor King | 2–1 | 66.67% |
| h1sn_rocky98 vs Leo | 2–0 | 100.00% |
| h1sn_rocky98 vs Anna | 2–0 | 100.00% |
| h1sn_rocky98 vs Lars | 1–0 | 100.00% |
| h1sn_rocky98 vs Nina | 1–0 | 100.00% |
| h1sn_rocky98 vs Zafina | 1–0 | 100.00% |
| h1sn_rocky98 vs Raven | 1–0 | 100.00% |
| h1sn_rocky98 vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.