| Shin_Hyuga vs Jin | 73–24 | 75.26% |
| Shin_Hyuga vs Kazuya | 77–18 | 81.05% |
| Shin_Hyuga vs Bryan | 58–23 | 71.60% |
| Shin_Hyuga vs Hwoarang | 53–14 | 79.10% |
| Shin_Hyuga vs Dragunov | 45–15 | 75.00% |
| Shin_Hyuga vs Reina | 42–18 | 70.00% |
| Shin_Hyuga vs Yoshimitsu | 42–17 | 71.19% |
| Shin_Hyuga vs Heihachi | 44–15 | 74.58% |
| Shin_Hyuga vs Steve | 55–3 | 94.83% |
| Shin_Hyuga vs Devil Jin | 37–19 | 66.07% |
| Shin_Hyuga vs Paul | 36–14 | 72.00% |
| Shin_Hyuga vs King | 39–11 | 78.00% |
| Shin_Hyuga vs Law | 32–15 | 68.09% |
| Shin_Hyuga vs Xiaoyu | 30–14 | 68.18% |
| Shin_Hyuga vs Asuka | 29–13 | 69.05% |
| Shin_Hyuga vs Nina | 27–8 | 77.14% |
| Shin_Hyuga vs Lili | 27–7 | 79.41% |
| Shin_Hyuga vs Azucena | 21–10 | 67.74% |
| Shin_Hyuga vs Feng | 22–7 | 75.86% |
| Shin_Hyuga vs Jun | 25–4 | 86.21% |
| Shin_Hyuga vs Victor | 23–6 | 79.31% |
| Shin_Hyuga vs Raven | 15–14 | 51.72% |
| Shin_Hyuga vs Lars | 23–4 | 85.19% |
| Shin_Hyuga vs Lee | 21–6 | 77.78% |
| Shin_Hyuga vs Leroy | 20–5 | 80.00% |
| Shin_Hyuga vs Alisa | 17–6 | 73.91% |
| Shin_Hyuga vs Claudio | 16–7 | 69.57% |
| Shin_Hyuga vs Leo | 17–5 | 77.27% |
| Shin_Hyuga vs Armor King | 18–3 | 85.71% |
| Shin_Hyuga vs Eddy | 13–5 | 72.22% |
| Shin_Hyuga vs Miary Zo | 12–6 | 66.67% |
| Shin_Hyuga vs Shaheen | 12–4 | 75.00% |
| Shin_Hyuga vs Kuma | 10–6 | 62.50% |
| Shin_Hyuga vs Jack-8 | 8–7 | 53.33% |
| Shin_Hyuga vs Lidia | 12–3 | 80.00% |
| Shin_Hyuga vs Zafina | 11–3 | 78.57% |
| Shin_Hyuga vs Clive | 5–2 | 71.43% |
| Shin_Hyuga vs Anna | 6–0 | 100.00% |
| Shin_Hyuga vs Panda | 0–1 | 0.00% |
| Shin_Hyuga vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.