| Big Daddy Whyt vs King | 6–1 | 85.71% |
| Big Daddy Whyt vs Reina | 4–2 | 66.67% |
| Big Daddy Whyt vs Hwoarang | 4–0 | 100.00% |
| Big Daddy Whyt vs Jin | 3–1 | 75.00% |
| Big Daddy Whyt vs Kazuya | 2–2 | 50.00% |
| Big Daddy Whyt vs Lili | 2–1 | 66.67% |
| Big Daddy Whyt vs Lars | 2–1 | 66.67% |
| Big Daddy Whyt vs Heihachi | 2–1 | 66.67% |
| Big Daddy Whyt vs Clive | 2–1 | 66.67% |
| Big Daddy Whyt vs Yoshimitsu | 2–0 | 100.00% |
| Big Daddy Whyt vs Bryan | 2–0 | 100.00% |
| Big Daddy Whyt vs Jack-8 | 0–2 | 0.00% |
| Big Daddy Whyt vs Feng | 2–0 | 100.00% |
| Big Daddy Whyt vs Dragunov | 2–0 | 100.00% |
| Big Daddy Whyt vs Nina | 2–0 | 100.00% |
| Big Daddy Whyt vs Steve | 1–0 | 100.00% |
| Big Daddy Whyt vs Asuka | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.