| CEMBERBER vs Kazuya | 411–464 | 46.97% |
| CEMBERBER vs Jin | 395–385 | 50.64% |
| CEMBERBER vs Bryan | 316–341 | 48.10% |
| CEMBERBER vs King | 269–308 | 46.62% |
| CEMBERBER vs Reina | 250–267–1 | 48.36% |
| CEMBERBER vs Hwoarang | 182–269 | 40.35% |
| CEMBERBER vs Steve | 173–243 | 41.59% |
| CEMBERBER vs Paul | 201–213 | 48.55% |
| CEMBERBER vs Yoshimitsu | 204–158 | 56.35% |
| CEMBERBER vs Law | 147–209 | 41.29% |
| CEMBERBER vs Dragunov | 189–162 | 53.85% |
| CEMBERBER vs Devil Jin | 108–228 | 32.14% |
| CEMBERBER vs Lili | 154–142 | 52.03% |
| CEMBERBER vs Lee | 158–126 | 55.63% |
| CEMBERBER vs Feng | 95–152 | 38.46% |
| CEMBERBER vs Lars | 127–120 | 51.42% |
| CEMBERBER vs Xiaoyu | 112–122 | 47.86% |
| CEMBERBER vs Nina | 116–110 | 51.33% |
| CEMBERBER vs Asuka | 111–108–1 | 50.68% |
| CEMBERBER vs Jun | 105–115 | 47.73% |
| CEMBERBER vs Azucena | 108–102 | 51.43% |
| CEMBERBER vs Heihachi | 108–91 | 54.27% |
| CEMBERBER vs Eddy | 73–112 | 39.46% |
| CEMBERBER vs Alisa | 73–99 | 42.44% |
| CEMBERBER vs Lidia | 74–78 | 48.68% |
| CEMBERBER vs Jack-8 | 61–86 | 41.50% |
| CEMBERBER vs Raven | 66–75 | 46.81% |
| CEMBERBER vs Leroy | 72–59 | 54.96% |
| CEMBERBER vs Leo | 67–63 | 51.54% |
| CEMBERBER vs Victor | 44–81 | 35.20% |
| CEMBERBER vs Claudio | 52–60 | 46.43% |
| CEMBERBER vs Zafina | 48–44 | 52.17% |
| CEMBERBER vs Armor King | 36–49 | 42.35% |
| CEMBERBER vs Fahkumram | 43–38 | 53.09% |
| CEMBERBER vs Kuma | 31–42 | 42.47% |
| CEMBERBER vs Shaheen | 32–31 | 50.79% |
| CEMBERBER vs Clive | 14–28 | 33.33% |
| CEMBERBER vs Anna | 20–15 | 57.14% |
| CEMBERBER vs Miary Zo | 15–19 | 44.12% |
| CEMBERBER vs Panda | 9–9 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.