| MiniCarre vs Kazuya | 325–360 | 47.45% |
| MiniCarre vs Jin | 239–269 | 47.05% |
| MiniCarre vs Bryan | 212–272 | 43.80% |
| MiniCarre vs King | 236–238 | 49.79% |
| MiniCarre vs Reina | 202–219 | 47.98% |
| MiniCarre vs Hwoarang | 197–193 | 50.51% |
| MiniCarre vs Steve | 169–159 | 51.52% |
| MiniCarre vs Lili | 152–155 | 49.51% |
| MiniCarre vs Heihachi | 132–167 | 44.15% |
| MiniCarre vs Dragunov | 127–159 | 44.41% |
| MiniCarre vs Law | 134–145 | 48.03% |
| MiniCarre vs Paul | 144–129 | 52.75% |
| MiniCarre vs Armor King | 132–126 | 51.16% |
| MiniCarre vs Yoshimitsu | 99–145 | 40.57% |
| MiniCarre vs Devil Jin | 114–130 | 46.72% |
| MiniCarre vs Clive | 101–142 | 41.56% |
| MiniCarre vs Jun | 93–127 | 42.27% |
| MiniCarre vs Eddy | 115–77 | 59.90% |
| MiniCarre vs Lee | 65–121 | 34.95% |
| MiniCarre vs Lars | 83–100 | 45.36% |
| MiniCarre vs Xiaoyu | 88–86 | 50.57% |
| MiniCarre vs Asuka | 71–86 | 45.22% |
| MiniCarre vs Nina | 66–88 | 42.86% |
| MiniCarre vs Feng | 70–83 | 45.75% |
| MiniCarre vs Victor | 64–79 | 44.76% |
| MiniCarre vs Azucena | 69–71 | 49.29% |
| MiniCarre vs Fahkumram | 55–83 | 39.86% |
| MiniCarre vs Lidia | 48–69 | 41.03% |
| MiniCarre vs Alisa | 46–66 | 41.07% |
| MiniCarre vs Leroy | 49–56 | 46.67% |
| MiniCarre vs Claudio | 39–59 | 39.80% |
| MiniCarre vs Jack-8 | 42–51–1 | 45.16% |
| MiniCarre vs Raven | 31–54 | 36.47% |
| MiniCarre vs Leo | 29–55 | 34.52% |
| MiniCarre vs Kuma | 26–36 | 41.94% |
| MiniCarre vs Anna | 17–33 | 34.00% |
| MiniCarre vs Zafina | 11–38 | 22.45% |
| MiniCarre vs Shaheen | 13–29 | 30.95% |
| MiniCarre vs Miary Zo | 4–13 | 23.53% |
| MiniCarre vs Panda | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.