| HAYM4KER vs Kazuya | 233–290 | 44.55% |
| HAYM4KER vs Jin | 180–242 | 42.65% |
| HAYM4KER vs Heihachi | 199–216 | 47.95% |
| HAYM4KER vs Bryan | 157–185 | 45.91% |
| HAYM4KER vs Reina | 149–190 | 43.95% |
| HAYM4KER vs King | 133–175 | 43.18% |
| HAYM4KER vs Hwoarang | 111–167 | 39.93% |
| HAYM4KER vs Law | 119–142 | 45.59% |
| HAYM4KER vs Steve | 91–133 | 40.62% |
| HAYM4KER vs Dragunov | 113–111 | 50.45% |
| HAYM4KER vs Yoshimitsu | 88–100 | 46.81% |
| HAYM4KER vs Paul | 75–100 | 42.86% |
| HAYM4KER vs Lili | 69–104 | 39.88% |
| HAYM4KER vs Devil Jin | 65–96 | 40.37% |
| HAYM4KER vs Lee | 52–96 | 35.14% |
| HAYM4KER vs Jun | 60–88 | 40.54% |
| HAYM4KER vs Eddy | 44–101 | 30.34% |
| HAYM4KER vs Azucena | 69–72 | 48.94% |
| HAYM4KER vs Fahkumram | 53–82 | 39.26% |
| HAYM4KER vs Victor | 54–63 | 46.15% |
| HAYM4KER vs Xiaoyu | 48–66 | 42.11% |
| HAYM4KER vs Lidia | 40–68 | 37.04% |
| HAYM4KER vs Asuka | 41–62 | 39.81% |
| HAYM4KER vs Nina | 40–60 | 40.00% |
| HAYM4KER vs Alisa | 22–61 | 26.51% |
| HAYM4KER vs Feng | 29–52 | 35.80% |
| HAYM4KER vs Lars | 27–46 | 36.99% |
| HAYM4KER vs Claudio | 28–41 | 40.58% |
| HAYM4KER vs Anna | 24–44 | 35.29% |
| HAYM4KER vs Clive | 26–39 | 40.00% |
| HAYM4KER vs Jack-8 | 23–41 | 35.94% |
| HAYM4KER vs Leo | 33–29 | 53.23% |
| HAYM4KER vs Armor King | 30–25 | 54.55% |
| HAYM4KER vs Raven | 21–32 | 39.62% |
| HAYM4KER vs Miary Zo | 19–32 | 37.25% |
| HAYM4KER vs Leroy | 21–29 | 42.00% |
| HAYM4KER vs Shaheen | 19–28 | 40.43% |
| HAYM4KER vs Zafina | 15–23 | 39.47% |
| HAYM4KER vs Kuma | 11–18 | 37.93% |
| HAYM4KER vs Panda | 9–20 | 31.03% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.